This test draws randomly colored rectangles to the primary buffer, using the Blt() API with the DDBLT_COLORFILL option. Please note that on some graphics cards this can result in up to thousands of frames per second.
This test draws randomly colored rectangles to the primary buffer, using the Blt() API with the DDBLT_COLORFILL option. Please note that on some graphics cards this can result in up to thousands of frames per second.