DXGL r297 - Code Review
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Repository:
DXGL
Revision:
<
r296
|
r297
|
r298
>
Date:
19:00, 31 December 2012
Author:
admin
Status:
new
Tags:
Comment:
Set fog variables in renderer.
Modified paths:
/ddraw/glRenderer.cpp
(modified) (
history
)
Diff
[
purge
]
Index: ddraw/glRenderer.cpp
—
—
@@ -1566,6 +1566,10 @@
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else BlendEnable(false);
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SetBlend(device->renderstate[D3DRENDERSTATE_SRCBLEND],device->renderstate[D3DRENDERSTATE_DESTBLEND]);
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SetCull((D3DCULL)device->renderstate[D3DRENDERSTATE_CULLMODE]);
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+ SetFogColor(device->renderstate[D3DRENDERSTATE_FOGCOLOR]);
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+ SetFogStart(*(GLfloat*)(&device->renderstate[D3DRENDERSTATE_FOGSTART]));
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+ SetFogEnd(*(GLfloat*)(&device->renderstate[D3DRENDERSTATE_FOGEND]));
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+ SetFogDensity(*(GLfloat*)(&device->renderstate[D3DRENDERSTATE_FOGDENSITY]));
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if(indices) glDrawElements(mode,indexcount,GL_UNSIGNED_SHORT,indices);
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else glDrawArrays(mode,0,count);
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if(device->glDDS7->zbuffer) device->glDDS7->zbuffer->dirty |= 2;
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