DXGL r598 - Code Review
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Repository:
DXGL
Revision:
<
r597
|
r598
|
r599
>
Date:
23:36, 22 February 2015
Author:
admin
Status:
new
Tags:
Comment:
Get Direct3D partially working again.
Modified paths:
/ddraw/glRenderer.cpp
(modified) (
history
)
Diff
[
purge
]
Index: ddraw/glRenderer.cpp
—
—
@@ -1086,7 +1086,7 @@
1087
1087
if (This->queue[This->queue_read + 1] < 16) break;
1088
1088
glRenderer__DrawPrimitives(This, (glDirect3DDevice7*)This->queue[This->queue_read + 3], (GLenum)This->queue[This->queue_read+5],
1089
1089
(DWORD)This->queue[This->queue_read + 7], (BYTE*)&This->queue[This->queue_read+15], (DWORD)This->queue[This->queue_read + 9],
1090
- (DWORD)This->queue[This->queue_read + 11], (LPWORD)&This->queue[This->queue_read + 16+This->queue[This->queue_read+14]],
1090
+ (DWORD)This->queue[This->queue_read + 11], (LPWORD)&This->queue[This->queue_read + 16+(This->queue[This->queue_read+14]/4)],
1091
1091
(DWORD)This->queue[This->queue_read + 13], 0);
1092
1092
break;
1093
1093
case OP_DELETEFBO:
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