DXGL r598 - Code Review

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Repository:DXGL
Revision:r597‎ | r598 | r599 >
Date:23:36, 22 February 2015
Author:admin
Status:new
Tags:
Comment:
Get Direct3D partially working again.
Modified paths:
  • /ddraw/glRenderer.cpp (modified) (history)

Diff [purge]

Index: ddraw/glRenderer.cpp
@@ -1086,7 +1086,7 @@
10871087 if (This->queue[This->queue_read + 1] < 16) break;
10881088 glRenderer__DrawPrimitives(This, (glDirect3DDevice7*)This->queue[This->queue_read + 3], (GLenum)This->queue[This->queue_read+5],
10891089 (DWORD)This->queue[This->queue_read + 7], (BYTE*)&This->queue[This->queue_read+15], (DWORD)This->queue[This->queue_read + 9],
1090 - (DWORD)This->queue[This->queue_read + 11], (LPWORD)&This->queue[This->queue_read + 16+This->queue[This->queue_read+14]],
 1090+ (DWORD)This->queue[This->queue_read + 11], (LPWORD)&This->queue[This->queue_read + 16+(This->queue[This->queue_read+14]/4)],
10911091 (DWORD)This->queue[This->queue_read + 13], 0);
10921092 break;
10931093 case OP_DELETEFBO: