Code Review

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 Total number of results: 167
Revision Status Comments Path Commit summary Author Date
937 new - Set dirty flag when unlocking already unlocked surface.... admin 11:48, 16 August 2019
933 new - Another tweak to overlays, still not working. admin 21:52, 9 August 2019
918 new -
Implement several overlay related APIs. Overlays do not render yet.... admin 01:11, 29 April 2019
900 new - Change texture target to a variable. admin 23:01, 9 March 2019
896 new - Fix Blt to primary in window mode when multi-monitor origin is not at 0,0 admin 19:57, 8 March 2019
895 new - Support window mode on multiple monitors, when primary monitor is at coordina... admin 01:40, 4 March 2019
888 new -
Partially add indexed formats to surface format test.... admin 12:49, 6 January 2019
864 new -
Add VS2005 project files for buildtool, cfgmgr, common, ddraw, and libMinHook... admin 01:13, 13 September 2018
857 new - Use DDPCAPS_PRIMARYSURFACE to track palette attachment. admin 20:26, 7 September 2018
851 new -
Support updating display when primary palette is updated, and add relevant co... admin 19:20, 2 September 2018
830 new -
Fix compiler warnings.... admin 23:22, 7 July 2018
780 new - Add fixed and custom primary scaling. admin 02:43, 17 December 2017
741 new -
Implement color key override, both source and destination.... admin 07:27, 4 September 2017
740 new -
Add Destination Color Key Override Test. admin 06:13, 3 September 2017
718 new -
Create example .ini file.... admin 06:46, 7 July 2017
713 new - First pass scaling affects "Adjust Primary Resolution" now.... admin 00:12, 4 June 2017
678 new - Sort and use binary search for shaders; make shader list dynamically sized.... admin 15:12, 14 August 2016
674 new - Re-enable clippers.... admin 00:55, 27 July 2016
671 new - Scale z-buffer attachment when primary scaling is enabled. admin 21:47, 23 July 2016
664 new - Fix Blt() to/from same surface with source colorkey. admin 23:24, 9 June 2016
663 new - Fix colorspace color keys.... admin 00:34, 9 June 2016
661 new - Fix a regression regarding Blt to primary surface by tracking front buffer st... admin 01:31, 7 June 2016
660 new - Bring back Blt surface isolation from r631 - currently breaks dest colorkey B... admin 01:24, 6 June 2016
659 new - Fix Blt source when destination needs uploading.... admin 01:34, 29 May 2016
657 new - Fix GetDC on 8-bit offscreen surface... admin 00:33, 22 May 2016
656 new -
Fix GDI access on primary surface.... admin 01:13, 19 May 2016
655 new - Beginning of separating API from backend code.... admin 02:07, 16 May 2016
648 new -
Add hWnd check in clippers.... admin 00:19, 25 January 2016
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
618 new - Fix detaching a palette from a surface. admin 22:53, 26 September 2015
617 new - Fix reference counts on ddraw4 surfaces. admin 22:41, 26 September 2015
616 new - Fix multi-backbuffer surface flipping. admin 14:43, 24 September 2015
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
609 new - Move texture state to glUtil object.... admin 18:29, 3 May 2015
608 new - Move Sampler Objects to glUtil object. admin 14:13, 2 May 2015
603 new - Revert ddraw.dll to r590 (removing all recent async code) admin 00:21, 11 March 2015
600 new -
Sync renderer when creating a surface.... admin 01:53, 7 March 2015
595 new - Implement the asynchronous queue from r149. Currently D3D doesn't work. admin 14:54, 22 February 2015
592 new - Prevent crash on queue full event.... admin 20:20, 8 February 2015
591 new - Initial, broken queue implementation. Currently locks up under load.... admin 20:09, 8 February 2015
585 new - Add depth fill capability. admin 19:27, 17 January 2015
584 new - Fix Direct3D color keying to take into account surface pixel format.... admin 01:27, 15 January 2015
583 new - Add "Always" depth compare capability.... admin 01:45, 14 January 2015
567 new -
Change primary scaling option to an enumerated DWORD, and add custom X and Y ... admin 20:20, 16 November 2014
543 new - Set surface dirty when unlocked, even when not already locked. Fixes FMV on ... admin 17:37, 21 September 2014
539 new - Wrap around GetAttachedSurface on flip surfaces. admin 14:58, 20 September 2014
538 new - Revert pitch related changes from r536. admin 00:25, 18 September 2014
537 new - Partially revert r536.... admin 00:11, 18 September 2014
536 new - Set pitch for texture upload and download. admin 23:49, 17 September 2014
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