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These are goals to be set for future releases. This is completely subject to change at any time. | These are goals to be set for future releases. This is completely subject to change at any time. | ||
* 0.5. | * 0.5.28 | ||
{{progression| | {{progression|50|task=Fix Per-Monitor (Windows 8.1 style) DPI scaling on Windows 11 24H2+}} | ||
{{progression| | {{progression|50|task=Support Per-Monitor v2 DPI awareness in DXGL Config}} | ||
{{progression|0|task= | {{progression|0|task=Fix Per-Monitor v2 scaling and make it default}} | ||
{{progression|0|task=Fix Windows 2000/NT4 compatibility regressions from 0.5.27}} | |||
* 0.6.0 | * 0.6.0 | ||
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* 0.6.x (higher priority) | * 0.6.x (higher priority) | ||
{{progression|90|task=Fix reference counts}} | {{progression|90|task=Fix reference counts}} | ||
{{progression|75|task=Validate DDraw parameters}} | {{progression|75|task=Validate DDraw parameters}} | ||
| Line 72: | Line 72: | ||
{{progression|25|task=Support NULL HWND}} | {{progression|25|task=Support NULL HWND}} | ||
{{progression|25|task=Implement and improve API functions}} | {{progression|25|task=Implement and improve API functions}} | ||
{{progression|5|task=Add optional WinUI dialog}} | |||
{{progression|5|task=Support GCC/MinGW compilation}} | {{progression|5|task=Support GCC/MinGW compilation}} | ||
{{progression|5|task=Create Doxygen documentation [MAYBE]}} | {{progression|5|task=Create Doxygen documentation [MAYBE]}} | ||
{{progression|1|task=Hook mouse APIs - GetCursorPos, SetCursorPos, ClipCursor, GetClipCursor, GetCursorInfo}} | {{progression|1|task=Hook mouse APIs - GetCursorPos, SetCursorPos, ClipCursor, GetClipCursor, GetCursorInfo}} | ||
{{progression|0|task=Advanced VSync support}} | {{progression|0|task=Advanced VSync support}} | ||
{{progression|0|task=Hook GDI palette function}} | {{progression|0|task=Hook GDI palette function}} | ||
{{progression|0|task=Support GL_ARB_texture_barrier for destination color keying}} | {{progression|0|task=Support GL_ARB_texture_barrier for destination color keying}} | ||
{{progression|0|task= | {{progression|0|task=Proper scaling in "System" and "System (Enhanced)" DPI scaling}} | ||
{{progression|0|task=Support configuring old/legacy DXGL versions [MAYBE]}} | {{progression|0|task=Support configuring old/legacy DXGL versions [MAYBE]}} | ||
{{progression|0|task=Add DXGL loader stub to fix programs that demand ddraw.dll from system32}} | {{progression|0|task=Add DXGL loader stub to fix programs that demand ddraw.dll from system32}} | ||
Latest revision as of 06:37, 6 October 2026
DXGL is currently a work-in-progress and is currently considered alpha-quality software..
See DXGL Features for detailed information.
See Version history from the downloads section for release information and previous version downloads.
Also see DXGL Test Results for some detailed tests performed occasionally.
What works:
- DirectDraw object creation and destruction (versions 1 to 7)
- Display mode enumeration and switching (with emulated mode switching)
- Fullscreen and windowed modes.
- Basic Blt() functionality
- 8-bit color emulated with GLSL shader
What partially works:
- 3D graphics are only partially supported.
What doesn't work:
- Many functions are stubbed out and return an error
Roadmap
These are goals to be set for future releases. This is completely subject to change at any time.
- 0.5.28
| Fix Per-Monitor (Windows 8.1 style) DPI scaling on Windows 11 24H2+: 50% complete | ||
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| Support Per-Monitor v2 DPI awareness in DXGL Config: 50% complete | ||
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| Fix Per-Monitor v2 scaling and make it default: 0% complete | |
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| Fix Windows 2000/NT4 compatibility regressions from 0.5.27: 0% complete | |
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- 0.6.0
| Remove deprecated OpenGL APIs except when needed for OpenGL 2.x support: 100% complete | |
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| Reimplement surface lock/unlock: 90% complete | ||
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| Port DDraw to new rendering backend: 15% complete | ||
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| Reimplement Blt: 10% complete | ||
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| Rewrite rendering backend: 5% complete | ||
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| Reimplement GetDC/ReleaseDC: 0% complete | |
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| Reimplement Direct3D: 0% complete | |
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- 0.6.x (higher priority)
| Fix reference counts: 90% complete | ||
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| Validate DDraw parameters: 75% complete | ||
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| Fix resource leaks: 25% complete | ||
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| Improve DDraw API: 15% complete | ||
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| Improve color conversion on destination side: 0% complete | |
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- 0.6.x (lower priority)
| Add mipmap surfaces: 95% complete | ||
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| Support D3D2 textures: 95% complete | ||
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| Isolate API from backend threads: 95% complete | ||
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| Add depth buffer fill: 90% complete | ||
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| Implement D3D execute buffers: 75% complete | ||
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| Rework D3DTLVERTEX rendering: 50% complete | ||
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| Add T&L for execute buffers: 50% complete | ||
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| Group renderer commands into batches: 50% complete | ||
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| Add client memory surfaces: 10% complete | ||
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| Improve D3D backend: 1% complete | ||
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| Support Blt() to/from different surface formats: 0% complete | |
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| Expand use of PBO transfers: 0% complete | |
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| Improve filtered color key Blt(): 0% complete | |
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| Postprocess scaling for change mode with fallback: 0% complete | |
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| Add framerate limiter: 0% complete | |
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| Improve fog support: 0% complete | |
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| Add multisampling: 0% complete | |
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| Precompile generated shaders used in previous sessions: 0% complete | |
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| Fix clippers on NVIDIA GeForce 6 series GPU: 0% complete | |
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- Future
| Support multiple DirectDraw drivers per process: 95% complete | ||
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| Support surface color depths: 75% complete | ||
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| Convert from C++ to C: 50% complete | ||
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| Support NULL HWND: 25% complete | ||
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| Implement and improve API functions: 25% complete | ||
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| Add optional WinUI dialog: 5% complete | ||
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| Support GCC/MinGW compilation: 5% complete | ||
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| Create Doxygen documentation [MAYBE]: 5% complete | ||
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| Hook mouse APIs - GetCursorPos, SetCursorPos, ClipCursor, GetClipCursor, GetCursorInfo: 1% complete | ||
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| Advanced VSync support: 0% complete | |
|
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| Hook GDI palette function: 0% complete | |
|
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| Support GL_ARB_texture_barrier for destination color keying: 0% complete | |
|
|
| Proper scaling in "System" and "System (Enhanced)" DPI scaling: 0% complete | |
|
|
| Support configuring old/legacy DXGL versions [MAYBE]: 0% complete | |
|
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| Add DXGL loader stub to fix programs that demand ddraw.dll from system32: 0% complete | |
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