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DXGL is a free replacement for the Windows ddraw.dll library, running on OpenGL. It is designed to overcome driver bugs, particularly in Windows Vista and newer operating systems. It also adds various enhancements to the graphics output such as display scaling and filtering options. | |||
DXGL supports the DirectX 7.0 graphics APIs, however it is currently under development and does not work with many programs. | |||
DXGL currently requires Windows XP SP3 or a newer operating system, and a graphics card supporting OpenGL 2.0 or higher with support for Framebuffer Objects. | |||
At this time, the DXGL Wiki is currently under construction, and is not yet ready for use. For the time being, please refer to https://www.williamfeely.info/wiki/DXGL | |||
Revision as of 23:48, 24 December 2015
DXGL is a free replacement for the Windows ddraw.dll library, running on OpenGL. It is designed to overcome driver bugs, particularly in Windows Vista and newer operating systems. It also adds various enhancements to the graphics output such as display scaling and filtering options. DXGL supports the DirectX 7.0 graphics APIs, however it is currently under development and does not work with many programs.
DXGL currently requires Windows XP SP3 or a newer operating system, and a graphics card supporting OpenGL 2.0 or higher with support for Framebuffer Objects.
At this time, the DXGL Wiki is currently under construction, and is not yet ready for use. For the time being, please refer to https://www.williamfeely.info/wiki/DXGL