Main Page: Difference between revisions

From DXGL Wiki
Jump to navigation Jump to search
(Update system requirements.)
No edit summary
 
Line 18: Line 18:
** OpenGL 3.2 or higher recommended.
** OpenGL 3.2 or higher recommended.
* The standard build requires a SSE2-capable processor; older processors require the legacy build.
* The standard build requires a SSE2-capable processor; older processors require the legacy build.
* For the standard build, Visual C++ v14 x86 runtime, which can be found at https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads (will be installed if not present)
* For the standard build, Visual C++ v14 x86 runtime.
* For the legacy build, Visual C++ 2010 x86 runtime, available at https://www.microsoft.com/en-us/download/details.aspx?id=8328 (will be installed if not present)
* For the legacy build, Visual C++ 2010 x86 runtime.
* Visual C++ runtimes will be installed automatically during setup, but they can be manually downloaded straight from Microsoft at [https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist].


=== [[Downloads|Download DXGL]] ===
=== [[Downloads|Download DXGL]] ===

Latest revision as of 00:44, 25 December 2025

Introduction

DXGL is a free replacement for the Windows ddraw.dll library, running on OpenGL. It is designed to overcome driver bugs, particularly in Windows Vista and newer operating systems. It also adds various enhancements to the graphics output such as display scaling and filtering options. DXGL supports the DirectX 7.0 graphics APIs, however it is currently under development and does not work with many programs.

DXGL is currently in an alpha stage, but several applications and games already work.

System Requirements

  • Windows 10 or 11 (standard build)
  • Windows XP (with SP3), Vista, 7, 8, 8.1, 10, or 11 (legacy build)
    • Also compatible with most versions of Wine, by setting the ddraw DLL override to "native, builtin" which is done automatically at installation.
    • Not compatible with Windows 10 in S mode.
  • OpenGL 2.0 or higher compatible video card
    • Requires support for Framebuffer objects
    • Requires support for hardware accelerated non-power-of-two textures
    • OpenGL 3.2 or higher recommended.
  • The standard build requires a SSE2-capable processor; older processors require the legacy build.
  • For the standard build, Visual C++ v14 x86 runtime.
  • For the legacy build, Visual C++ 2010 x86 runtime.
  • Visual C++ runtimes will be installed automatically during setup, but they can be manually downloaded straight from Microsoft at https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist.

Download DXGL

Get source code

Build instructions

AppDB

Bug reports

Forums

At this time, the DXGL Wiki is currently under construction.