Code Review

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 Total number of results: 195
Revision Status Comments Path Commit summary Author Date
435 new - Allow multiple DirectDraw objects.... admin 01:05, 22 April 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
433 new -
Remove blt vertices list global declaration in header.... admin 02:20, 20 April 2014
429 new - Move DDDEVICEIDENTIFIER2 structure to glDirectDraw7 class.... admin 19:11, 13 April 2014
425 new - Support IDirectDraw4/IDirectDraw7::RestoreAllSurfaces admin 13:37, 13 April 2014
419 new -
Fix aspect support.... admin 18:53, 6 April 2014
418 new -
Custom aspect correction for scaler mode 5. Note that this will only work pr... admin 00:19, 4 April 2014
417 new - Custom aspect calculation for scaling mode 1. admin 01:32, 3 April 2014
401 new - Define more variables for 2D shader generator.... admin 18:44, 10 August 2013
397 new - Map texture usage for all 256 ROP codes.... admin 23:13, 4 August 2013
394 new - Add flags validation on IDirectDraw7::EnumSurfaces, SetCooperativeLevel, and ... admin 16:14, 2 July 2013
393 new - Fix GetScanLine timing. admin 19:00, 1 July 2013
392 new - First attempt at GetScanLine and GetVerticalBlankStatus emulation. admin 15:18, 1 July 2013
391 new - Add vsync timer class. admin 14:58, 1 July 2013
389 new - Move IsBadReadPointer function to separate source file.... admin 00:11, 27 June 2013
382 new - Use EXT_direct_state_access to set texture filters.... admin 21:37, 9 June 2013
380 new - Improve writing to primary surface after calling WaitForVerticalBlank... admin 17:37, 26 May 2013
376 new - Fill in video memory in DDCAPS structure. admin 00:30, 15 May 2013
374 new - Disable non-working GPU memory stats in glDirectDraw2::GetAvailableVidMem admin 23:58, 14 May 2013
373 new - Disable non-working GPU memory stats, which were executed from the wrong thread. admin 23:56, 14 May 2013
370 new - Dynamically allocate shader cache buffer.... admin 13:14, 11 May 2013
369 new - Use a dedicated FBO for each surface that is rendered to, per recommendation ... admin 16:12, 28 April 2013
368 new - Remove dependency on DDraw objects in IDirect3D objects - not needed. admin 22:50, 20 April 2013
365 new - More GetAvailableVidMem fixes.... admin 17:41, 7 April 2013
364 new - Finish fixing GetAvailableVidMem in trace build. admin 01:09, 28 March 2013
363 new - Fix GetAvailableVidMem crash in trace build. admin 01:04, 28 March 2013
362 new - Fix TRACE_RET calling function used as parameter twice.... admin 23:01, 24 March 2013
345 new - Fix glDirectDraw7::QueryInterface tracing.... admin 20:50, 10 March 2013
344 new - Create simplified macros for trace functions.... admin 17:33, 10 March 2013
338 new -
Enable DDraw 3D caps bits for all builds.... admin 02:27, 26 February 2013
317 new - Add code to create IDirect3D and IDirect3DDevice objects. admin 23:33, 6 February 2013
301 new -
Fix various Code Analysis warnings. admin 23:19, 10 January 2013
261 new - Add cull caps.... admin 13:19, 8 September 2012
259 new - Update D3D caps.... admin 10:07, 7 September 2012
257 new - Fix COM initialization.... admin 01:37, 5 September 2012
255 new - Cache legacy DDraw interfaces.... admin 23:16, 3 September 2012
253 new - Initialize size of pixel format structure in EnumDisplayModes admin 19:19, 2 September 2012
248 new - Add IDirect3D2 interfaces. admin 21:32, 1 September 2012
244 new -
Major rewrite of texture management to support future texture upload methods.... admin 15:45, 26 August 2012
240 new - Add GetAvailableVidMem.... admin 22:31, 13 August 2012
216 new - Eliminate redundancies in glViewport, glDepthRange, and glMaterial calls.... admin 19:38, 15 July 2012
199 new - Get D3D6 lights and materials somewhat working admin 14:04, 5 July 2012
188 new - Add IDirect3D3 interface.... admin 00:01, 30 June 2012
172 new - Move render window to dedicated thread admin 23:28, 22 June 2012
160 new - Add IUnknownIID to all QueryInterface functions for COM compliance. admin 17:53, 4 June 2012
151 new - Revert revision 199, was too buggy for release. admin 21:28, 29 May 2012
149 new - Beginning of asynchronous operations. Contains some deadlocks and breaks Dir... admin 17:47, 28 May 2012
131 new -
Remove debug-only restriction on Direct3D7 interface, permanently this time... admin 18:15, 23 March 2012
126 new - Oops. admin 01:06, 15 March 2012
125 new - Add TestCooperativeLevel admin 00:46, 15 March 2012
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