Code Review

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 Total number of results: 681
Revision Status Comments Path Commit summary Author Date
746 new - Prevent AddDoubledResolutions from adding duplicate modes. admin 07:55, 12 September 2017
741 new -
Implement color key override, both source and destination.... admin 07:27, 4 September 2017
740 new -
Add Destination Color Key Override Test. admin 06:13, 3 September 2017
738 new - Re-enable 15 bit color in Debug builds.... admin 03:40, 3 September 2017
731 new - Disable postprocess scaling in windowed modes. admin 06:55, 25 July 2017
730 new - Implement debug option to disable GLSL 1.30 support. admin 04:29, 24 July 2017
729 new - Implement debug option to disable EXT_gpu_shader4 extension on OpenGL 2.x dev... admin 04:21, 24 July 2017
728 new - Implement debug options to disable OpenGL ES2 compatibility (565 textures) an... admin 04:17, 24 July 2017
727 new -
Implement debug options to disable Direct State Access extensions. admin 04:11, 24 July 2017
726 new - Support debug option to disable ARB or EXT framebuffers.... admin 04:05, 24 July 2017
725 new -
Fix INI boolean values.... admin 07:36, 22 July 2017
718 new -
Create example .ini file.... admin 06:46, 7 July 2017
716 new -
Fix regression in Blt filtering.... admin 01:29, 12 June 2017
714 new - Support super/subsampling in "Adjust primary resolution" and "Change desktop ... admin 23:27, 11 June 2017
713 new - First pass scaling affects "Adjust Primary Resolution" now.... admin 00:12, 4 June 2017
712 new - Add first pass scaling to windowed modes. admin 07:52, 2 June 2017
711 new - Support scaling centered modes.... admin 07:42, 2 June 2017
710 new - Adjust aspect for specific pixel-doubled modes automatically.... admin 06:58, 31 May 2017
707 new -
Add pixel doubled modes in Change Desktop Resolution.... admin 04:37, 30 May 2017
706 new - Fix First scale in stretch and aspect modes. admin 19:10, 29 May 2017
705 new -
Support first pass scaling on "Change Display Mode"... admin 03:43, 28 May 2017
704 new - Make automatic pixel doubling work. admin 04:13, 21 May 2017
703 new - Make first scale filtering work.... admin 19:26, 20 May 2017
702 new -
First attempt (don't use) to implement first pass scaling.... admin 17:07, 24 April 2017
698 new - Some progress on new DrawPrimitives function.... admin 05:21, 12 March 2017
697 new - Fix a regression that can cause a black screen in fullscreen mode. admin 04:30, 12 March 2017
696 new -
Begin rewriting DrawPrimitives.... admin 04:31, 5 March 2017
695 new -
Downgrade compilers to Visual C++ 2010 Express.... admin 03:21, 31 January 2017
694 new - Add a missing "else" while continuing to document OP_DRAWPRIMITIVES admin 04:27, 15 January 2017
693 new - Change depth test and depth write functions from BOOL to DWORD to simplify in... admin 03:54, 15 January 2017
692 new - More progress on new renderer frontend. admin 03:22, 11 January 2017
691 new -   admin 02:16, 24 December 2016
690 new - Remove a redundant set of variables backx and backy from glRenderer.... admin 02:32, 15 November 2016
689 new - Progress towards new renderer "Blt" frontend command. admin 02:00, 12 November 2016
688 new - Small amount of work towards new renderer.... admin 00:45, 9 November 2016
687 new - Rename SetViewport to SetD3DViewport in renderer.... admin 00:32, 20 September 2016
686 new - Use separate commands for setting and removing D3D light states.... admin 00:46, 19 September 2016
685 new - Isolate glRenderer_DrawPrimitives from DDraw stuctures.... admin 21:17, 18 September 2016
684 new - Undo disabling development code.... admin 01:13, 14 September 2016
683 new -
Update release version.... admin 23:40, 24 August 2016
682 new - Consolidate new borderless window mode code admin 01:08, 22 August 2016
681 new -
Add scaled borderless window mode. admin 00:56, 22 August 2016
680 new -
Add borderless window mode. admin 22:37, 21 August 2016
679 new -
Fix item highlight and add focus rectangle to application list in dxglcfg... admin 23:12, 17 August 2016
678 new - Sort and use binary search for shaders; make shader list dynamically sized.... admin 15:12, 14 August 2016
675 new - Isolate backend texture stages from frontend.... admin 01:49, 27 July 2016
674 new - Re-enable clippers.... admin 00:55, 27 July 2016
673 new - Fix regression from r672, wasn't supposed to be flipped in the first place. admin 00:26, 24 July 2016
672 new - Isolate glRenderer__Clear from DDraw surface structure.... admin 23:19, 23 July 2016
671 new - Scale z-buffer attachment when primary scaling is enabled. admin 21:47, 23 July 2016
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