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 Total number of results: 12
Revision Status Comments Path Commit summary Author Date
782 new -
Add and implement debug option to blend destination with source when using de... admin 04:49, 25 December 2017
684 new - Undo disabling development code.... admin 01:13, 14 September 2016
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
590 new - Remove texcoords parameter from shader ID. admin 01:50, 6 February 2015
589 new - Track render states backend-side. Note that this commit causes major slowdow... admin 15:31, 27 January 2015
510 new - Convert ShaderGen3D to structure and C linkage, and remove C++ string usage. admin 17:52, 1 September 2014
509 new - Give ShaderGen2D C linkage.... admin 00:11, 1 September 2014
484 new - Fix color invert ROP on OpenGL 2 devices.... admin 01:46, 11 August 2014
459 new - Add clipping support to Blt; clipper vertex calculation is currently broken. admin 23:50, 6 July 2014
452 new - Implement 2D blitting shader generator and fix related bugs. admin 13:49, 29 June 2014
449 new - Surface clipper cleanup.... admin 00:51, 8 June 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
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