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 Total number of results: 21
Revision Status Comments Path Commit summary Author Date
935 new -
Remove trace builds.... admin 11:05, 16 August 2019
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
535 new - Make D3D device QueryInterface version dependent. admin 23:30, 16 September 2014
521 new - Return DD_OK for IDirect3DTexture::Unload admin 00:42, 7 September 2014
517 new - Merge glDirectDrawSurface and glDirectDrawTexture reference counts.... admin 23:41, 4 September 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
391 new - Add vsync timer class. admin 14:58, 1 July 2013
369 new - Use a dedicated FBO for each surface that is rendered to, per recommendation ... admin 16:12, 28 April 2013
362 new - Fix TRACE_RET calling function used as parameter twice.... admin 23:01, 24 March 2013
352 new - Trace glDurect3DTexture.cpp and fix a couple invalid object return values. admin 23:32, 17 March 2013
332 new - Notify parent surface when IDirect3DTexture or IDirect3DTexture2 object is de... admin 18:39, 23 February 2013
320 new - Implement IDirect3DTexture::Load admin 17:06, 8 February 2013
319 new - Fix IDirect3DSurface initialization.... admin 00:27, 8 February 2013
316 new - Update file copyrights. admin 23:54, 3 February 2013
314 new - Add IDirect3DTexture wrapper. admin 00:45, 29 January 2013
248 new - Add IDirect3D2 interfaces. admin 21:32, 1 September 2012
244 new -
Major rewrite of texture management to support future texture upload methods.... admin 15:45, 26 August 2012
193 new - Add rest of IDirectDraw3 functions.... admin 14:03, 4 July 2012
192 new - (DOES NOT BUILD) Add remaining IDirect3DDevice3 functions, must add functions... admin 18:17, 3 July 2012
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