Code Review

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 Total number of results: 45
Revision Status Comments Path Commit summary Author Date
940 new -
Implement limited texture formats. admin 00:22, 19 August 2019
924 new - Fix scaled primary modes. admin 21:53, 11 May 2019
918 new -
Implement several overlay related APIs. Overlays do not render yet.... admin 01:11, 29 April 2019
915 new -
Add RGBG and GRGB surface formats, Blt source only. admin 20:20, 13 April 2019
914 new -
Add YUY2/clones and YVYU formats as Blt source. admin 19:32, 13 April 2019
913 new -
Add support (Blt source only, nearest-neighbor only) for UYVY and identical s... admin 19:11, 13 April 2019
911 new -
Refactor YUV conversion to use ffmpeg-opengl GLSL algorithm.... admin 00:26, 11 April 2019
909 new - Store luminance-only formats as red-only unless defined as textures. admin 22:28, 6 April 2019
908 new -
Define several more FOURCC formats.... admin 21:22, 6 April 2019
905 new - Define texture formats for YUY2/YUNV, RGBG, and GRGB. admin 23:10, 30 March 2019
904 new -
Add texture storage for UYVY surface formats. admin 22:25, 30 March 2019
902 new -
Fix bitmask for 24-bit Z buffer.... admin 23:28, 9 March 2019
900 new - Change texture target to a variable. admin 23:01, 9 March 2019
899 new - Multiply 24-bit depth buffers by 256 when sampling as color for Blt operations. admin 23:23, 8 March 2019
898 new -
Fix uploading of 24-bit depth surfaces. admin 23:08, 8 March 2019
894 new -
Support Blt from palette surface formats to RGB.... admin 17:17, 3 March 2019
893 new -
Add 1, 2, and 4 bit surface formats. Update DrawPalette of surfacegen.cpp to... admin 23:52, 18 February 2019
891 new -
Fix indexed pixel format definitions.... admin 22:33, 8 February 2019
888 new -
Partially add indexed formats to surface format test.... admin 12:49, 6 January 2019
885 new -
Add 24-bit reversed order color format. admin 01:27, 16 December 2018
882 new - Fix RGBA8332 texture upload and download. admin 23:59, 8 December 2018
881 new -
Partially implement RGBA8332 surface uploads.... admin 20:09, 8 December 2018
879 new - Slight work towards color depth conversion support. admin 00:23, 20 November 2018
874 new -
Add initial help text for the surface format test.... admin 00:23, 9 October 2018
864 new -
Add VS2005 project files for buildtool, cfgmgr, common, ddraw, and libMinHook... admin 01:13, 13 September 2018
863 new -
Add several color conversion functions (currently unused).... admin 23:44, 10 September 2018
858 new - Add comments to supported texture formats. admin 21:56, 7 September 2018
832 new - Roll back parts of revision 830 that caused DXGL to fail. admin 18:39, 8 July 2018
830 new -
Fix compiler warnings.... admin 23:22, 7 July 2018
808 new -
Rewrite the mouse pointer test in DXGL Config Graphics tests.... admin 23:22, 5 May 2018
781 new - Separate Blt filter from screen filter. admin 04:16, 17 December 2017
748 new -
Fix DirectDraw1 Z-buffer textures.... admin 07:02, 17 September 2017
675 new - Isolate backend texture stages from frontend.... admin 01:49, 27 July 2016
671 new - Scale z-buffer attachment when primary scaling is enabled. admin 21:47, 23 July 2016
669 new - Fix release build admin 23:30, 21 July 2016
665 new - Fix creation and upload of primary in "Adjust primary resolution" mode. admin 23:57, 9 June 2016
663 new - Fix colorspace color keys.... admin 00:34, 9 June 2016
660 new - Bring back Blt surface isolation from r631 - currently breaks dest colorkey B... admin 01:24, 6 June 2016
655 new - Beginning of separating API from backend code.... admin 02:07, 16 May 2016
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
623 new - Clear GPU dirty bit when downloading texture. admin 01:52, 28 October 2015
620 new - Fix resizing 8-bit backbuffer. admin 20:37, 27 September 2015
619 new - Cleanup texture DIB on delete.... admin 13:44, 27 September 2015
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
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