Code Review

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 Total number of results: 12
Revision Status Comments Path Commit summary Author Date
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
401 new - Define more variables for 2D shader generator.... admin 18:44, 10 August 2013
370 new - Dynamically allocate shader cache buffer.... admin 13:14, 11 May 2013
262 new -
Update DDSURFACEDESC when setting color keys.... admin 01:07, 14 September 2012
133 new - Eliminate glGetAttribLocation and glGetUniformLocation in DrawPrimitives func... admin 21:41, 9 April 2012
124 new - Generate Texture Stage shader IDs. admin 01:20, 13 March 2012
116 new - Fix D3D object shutdown... admin 00:00, 8 March 2012
102 new -
Begin implementing DrawIndexedPrimitive in render thread... admin 01:15, 18 February 2012
101 new - Add code to convert render state to shader ID... admin 00:49, 16 February 2012
82 new - Fix shader states... admin 20:07, 22 January 2012
79 new - Draw using glDrawRangeElements. Still using deprecated generic vertex attrib... admin 01:46, 17 January 2012
77 new -
Use shaders for all drawing operations.... admin 17:25, 15 January 2012
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