Code Review

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 Total number of results: 28
Revision Status Comments Path Commit summary Author Date
918 new -
Implement several overlay related APIs. Overlays do not render yet.... admin 01:11, 29 April 2019
904 new -
Add texture storage for UYVY surface formats. admin 22:25, 30 March 2019
903 new - Add detection for OpenGL rectangle textures. admin 20:11, 10 March 2019
900 new - Change texture target to a variable. admin 23:01, 9 March 2019
894 new -
Support Blt from palette surface formats to RGB.... admin 17:17, 3 March 2019
881 new -
Partially implement RGBA8332 surface uploads.... admin 20:09, 8 December 2018
879 new - Slight work towards color depth conversion support. admin 00:23, 20 November 2018
863 new -
Add several color conversion functions (currently unused).... admin 23:44, 10 September 2018
857 new - Use DDPCAPS_PRIMARYSURFACE to track palette attachment. admin 20:26, 7 September 2018
851 new -
Support updating display when primary palette is updated, and add relevant co... admin 19:20, 2 September 2018
849 new - Add functions to DXGLTimer to set and compare times. admin 18:14, 1 September 2018
830 new -
Fix compiler warnings.... admin 23:22, 7 July 2018
782 new -
Add and implement debug option to blend destination with source when using de... admin 04:49, 25 December 2017
741 new -
Implement color key override, both source and destination.... admin 07:27, 4 September 2017
703 new - Make first scale filtering work.... admin 19:26, 20 May 2017
691 new -   admin 02:16, 24 December 2016
690 new - Remove a redundant set of variables backx and backy from glRenderer.... admin 02:32, 15 November 2016
688 new - Small amount of work towards new renderer.... admin 00:45, 9 November 2016
686 new - Use separate commands for setting and removing D3D light states.... admin 00:46, 19 September 2016
685 new - Isolate glRenderer_DrawPrimitives from DDraw stuctures.... admin 21:17, 18 September 2016
679 new -
Fix item highlight and add focus rectangle to application list in dxglcfg... admin 23:12, 17 August 2016
678 new - Sort and use binary search for shaders; make shader list dynamically sized.... admin 15:12, 14 August 2016
672 new - Isolate glRenderer__Clear from DDraw surface structure.... admin 23:19, 23 July 2016
671 new - Scale z-buffer attachment when primary scaling is enabled. admin 21:47, 23 July 2016
660 new - Bring back Blt surface isolation from r631 - currently breaks dest colorkey B... admin 01:24, 6 June 2016
655 new - Beginning of separating API from backend code.... admin 02:07, 16 May 2016
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
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