Code Review

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 Total number of results: 17
Revision Status Comments Path Commit summary Author Date
935 new -
Remove trace builds.... admin 11:05, 16 August 2019
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
535 new - Make D3D device QueryInterface version dependent. admin 23:30, 16 September 2014
519 new - Trace log fixes. Material refcount fix. admin 23:38, 6 September 2014
512 new - Combine refcounts of glDirect3DMaterial interface versions. admin 20:35, 1 September 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
391 new - Add vsync timer class. admin 14:58, 1 July 2013
369 new - Use a dedicated FBO for each surface that is rendered to, per recommendation ... admin 16:12, 28 April 2013
362 new - Fix TRACE_RET calling function used as parameter twice.... admin 23:01, 24 March 2013
351 new - Trace glDirect3DMaterial.cpp admin 23:20, 17 March 2013
315 new - Add IDirect3DMaterial, IDirect3D, and partial IDirect3DDevice. admin 23:47, 3 February 2013
301 new -
Fix various Code Analysis warnings. admin 23:19, 10 January 2013
248 new - Add IDirect3D2 interfaces. admin 21:32, 1 September 2012
244 new -
Major rewrite of texture management to support future texture upload methods.... admin 15:45, 26 August 2012
199 new - Get D3D6 lights and materials somewhat working admin 14:04, 5 July 2012
193 new - Add rest of IDirectDraw3 functions.... admin 14:03, 4 July 2012
189 new - (DOES NOT BUILD) Begin adding IDirect3DDevice3 interface.... admin 15:31, 2 July 2012
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