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 Total number of results: 950
Revision Status Comments Path Commit summary Author Date
151 new - Revert revision 199, was too buggy for release. admin 21:28, 29 May 2012
152 new - Fix build errors admin 22:02, 29 May 2012
153 new - Add registry file to fix DirectDraw COM initialization for the current user. admin 22:59, 2 June 2012
154 new - Make render window be owned by thread initializing DirectDraw. Removes CPU s... admin 00:55, 3 June 2012
155 new -
Add build tool project.... admin 01:30, 3 June 2012
156 new -
Ignore .user files admin 01:32, 3 June 2012
157 new -
Make build tool project native admin 19:52, 3 June 2012
158 new - Make dxgltest fullscreen window non-topmost in debug builds. admin 17:22, 4 June 2012
159 new - Fix render thread sync admin 17:42, 4 June 2012
160 new - Add IUnknownIID to all QueryInterface functions for COM compliance. admin 17:53, 4 June 2012
161 new - Shut down program if OpenGL requirements are not met. admin 18:03, 4 June 2012
162 new - Stop Allegro apps from getting stuck admin 21:59, 4 June 2012
163 new - Add D3DTOP_ADDSMOOTH... admin 16:46, 5 June 2012
164 new -
Validate D3DTOP_ADDSMOOTH admin 16:49, 5 June 2012
165 new - Support texture stage alpha operations admin 18:31, 5 June 2012
166 new - Fix DDraw shutdown crash admin 21:40, 5 June 2012
167 new - Fix for last commit admin 23:32, 5 June 2012
168 new - Fix shader compilation errors... admin 13:19, 8 June 2012
169 new -
Fix up COM initialization.... admin 15:35, 8 June 2012
170 new -
Fix thread leaks.... admin 21:13, 10 June 2012
171 new - Inhibit loss of GUI. Works on NVIDIA. admin 19:46, 19 June 2012
172 new - Move render window to dedicated thread admin 23:28, 22 June 2012
173 new - Fix race conditions admin 00:11, 23 June 2012
174 new - Fix window shutdown deadlock by processing messages until window is destroyed. admin 00:33, 23 June 2012
175 new - Consolidate directional lighting to single function. Begin writing spot ligh... admin 18:05, 23 June 2012
176 new - Tweak point lights. Enable positional lighting. admin 18:34, 23 June 2012
177 new - Add Z compare function admin 18:59, 23 June 2012
178 new - Add depth testing admin 17:48, 24 June 2012
179 new - Fix mistake from last commit admin 17:49, 24 June 2012
180 new - Fix another mistake and add depth write state. admin 17:51, 24 June 2012
181 new - Add attenuation factors to point/spot lights admin 18:46, 24 June 2012
182 new - Release version 0.2.2 admin 00:58, 25 June 2012
183 new - Separate point and spot lights admin 21:41, 26 June 2012
184 new - Redo point lights. (no difference)... admin 00:07, 27 June 2012
185 new - Quick hack to make pre-transformed vertices do something. admin 22:09, 27 June 2012
186 new - Support transformed vertices admin 15:16, 29 June 2012
187 new -
Tweak specular lighting.... admin 16:33, 29 June 2012
188 new - Add IDirect3D3 interface.... admin 00:01, 30 June 2012
189 new - (DOES NOT BUILD) Begin adding IDirect3DDevice3 interface.... admin 15:31, 2 July 2012
190 new - (DOES NOT BUILD) Added some IDirect3DDevice3 functions.... admin 00:46, 3 July 2012
191 new - (DOES NOT BUILD) Add more IDirect3DDevice3 functions. admin 15:35, 3 July 2012
192 new - (DOES NOT BUILD) Add remaining IDirect3DDevice3 functions, must add functions... admin 18:17, 3 July 2012
193 new - Add rest of IDirectDraw3 functions.... admin 14:03, 4 July 2012
194 new - Fix viewport object device binding.... admin 14:07, 4 July 2012
195 new - Support creating materials and viewports. admin 14:13, 4 July 2012
196 new - Support creating lights. Fix IDirec3D7::QueryInterface and IDirectDrawSurfac... admin 14:41, 4 July 2012
197 new - Support clearing rects. admin 15:08, 4 July 2012
198 new - Set lights in viewport (not yet working) admin 00:02, 5 July 2012
199 new - Get D3D6 lights and materials somewhat working admin 14:04, 5 July 2012
200 new - Move Visual C++ redist to components page of installer. Show only if uninsta... admin 14:46, 5 July 2012
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