Code Review

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 Total number of results: 681
Revision Status Comments Path Commit summary Author Date
429 new - Move DDDEVICEIDENTIFIER2 structure to glDirectDraw7 class.... admin 19:11, 13 April 2014
428 new - glClassFactory::LockServer lock count in-class. admin 18:56, 13 April 2014
427 new - Make global variables in glDirect3D.cpp constant. admin 18:55, 13 April 2014
426 new - Partial support for GetBltStatus. admin 13:42, 13 April 2014
425 new - Support IDirectDraw4/IDirectDraw7::RestoreAllSurfaces admin 13:37, 13 April 2014
424 new - Fix Direct3D FVF stride. admin 01:00, 10 April 2014
419 new -
Fix aspect support.... admin 18:53, 6 April 2014
418 new -
Custom aspect correction for scaler mode 5. Note that this will only work pr... admin 00:19, 4 April 2014
417 new - Custom aspect calculation for scaling mode 1. admin 01:32, 3 April 2014
415 new -
Fix freeze in administrative mode appcompat deletion by moving out of DLLMain.... admin 00:26, 31 March 2014
412 new -
Create appcompat change notification window. admin 01:08, 24 February 2014
407 new -
Check appcompat registry keys only on DLL load. admin 19:08, 7 December 2013
406 new - Simplify blitter vertex shader a bit. admin 00:48, 14 November 2013
403 new - Properly bias 8-bit texture lookups to center of texel. Tested compatible wi... admin 19:27, 2 September 2013
402 new - Index palette entries to middle of texel in palette texture. Fixes compatibi... admin 14:27, 24 August 2013
401 new - Define more variables for 2D shader generator.... admin 18:44, 10 August 2013
400 new - Add OpenGL2 compatible supported ROP list.... admin 22:49, 5 August 2013
399 new -
Move generated shader revision number to common version header. admin 00:23, 5 August 2013
398 new - Add several variables and operations for 2D shader generator. admin 00:20, 5 August 2013
397 new - Map texture usage for all 256 ROP codes.... admin 23:13, 4 August 2013
396 new - Move stencil texture to surface.... admin 00:34, 29 July 2013
395 new - Implement IDirectDrawClipper::SetClipList, does not yet render clippers. admin 15:04, 20 July 2013
394 new - Add flags validation on IDirectDraw7::EnumSurfaces, SetCooperativeLevel, and ... admin 16:14, 2 July 2013
393 new - Fix GetScanLine timing. admin 19:00, 1 July 2013
392 new - First attempt at GetScanLine and GetVerticalBlankStatus emulation. admin 15:18, 1 July 2013
391 new - Add vsync timer class. admin 14:58, 1 July 2013
389 new - Move IsBadReadPointer function to separate source file.... admin 00:11, 27 June 2013
388 new - Further fixes for sampler objects filter. admin 02:04, 24 June 2013
387 new - Fix screen filtering with sampler objects. admin 01:59, 24 June 2013
386 new -
Add support for sampler objects.... admin 01:31, 24 June 2013
385 new - Fix dynamic allocation of shader array. admin 00:29, 12 June 2013
384 new - Use EXT_direct_state_access to load matrices. admin 21:56, 9 June 2013
383 new - Use EXT_direct_state_access for uploading and downloading textures. admin 21:50, 9 June 2013
382 new - Use EXT_direct_state_access to set texture filters.... admin 21:37, 9 June 2013
380 new - Improve writing to primary surface after calling WaitForVerticalBlank... admin 17:37, 26 May 2013
379 new - Add CTRL+Break hotkey to Debug and Debug Trace builds.... admin 01:28, 24 May 2013
378 new - Use GL_R8 format for 8-bit surfaces on GL 3.0 and above.... admin 22:31, 15 May 2013
377 new - Add GL_ARB_sampler_objects functions.... admin 22:18, 15 May 2013
376 new - Fill in video memory in DDCAPS structure. admin 00:30, 15 May 2013
375 new - Revert accidental incomplete commit of glExtensions.cpp and glExtensions.h admin 00:03, 15 May 2013
374 new - Disable non-working GPU memory stats in glDirectDraw2::GetAvailableVidMem admin 23:58, 14 May 2013
373 new - Disable non-working GPU memory stats, which were executed from the wrong thread. admin 23:56, 14 May 2013
372 new - Disable vsync when unlocking primary. admin 23:20, 13 May 2013
371 new - Add direct state access functions for textures and matrices.... admin 00:20, 12 May 2013
370 new - Dynamically allocate shader cache buffer.... admin 13:14, 11 May 2013
369 new - Use a dedicated FBO for each surface that is rendered to, per recommendation ... admin 16:12, 28 April 2013
368 new - Remove dependency on DDraw objects in IDirect3D objects - not needed. admin 22:50, 20 April 2013
367 new - Fix glDirectDrawSurface3::Release tracing admin 21:51, 13 April 2013
366 new - Fix tracing a couple of Release calls. admin 23:35, 7 April 2013
365 new - More GetAvailableVidMem fixes.... admin 17:41, 7 April 2013
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