Code Review

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 Total number of results: 16
Revision Status Comments Path Commit summary Author Date
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
609 new - Move texture state to glUtil object.... admin 18:29, 3 May 2015
608 new - Move Sampler Objects to glUtil object. admin 14:13, 2 May 2015
605 new - Move buffer objects to a manged object. admin 19:11, 11 April 2015
604 new -
Check SHA512 of vcredist_x86.exe before installing (security fix).... admin 22:11, 15 March 2015
591 new - Initial, broken queue implementation. Currently locks up under load.... admin 20:09, 8 February 2015
578 new - Fix #include guards and add blank lines to end of header files. Fixes compil... admin 02:51, 23 December 2014
538 new - Revert pitch related changes from r536. admin 00:25, 18 September 2014
536 new - Set pitch for texture upload and download. admin 23:49, 17 September 2014
500 new - Fix regression in surface creation.... admin 23:17, 28 August 2014
498 new - Partial mipmap inplememtation. admin 21:25, 24 August 2014
483 new - Process Blt fragment shaders using integer values based on pixelformat, fixes... admin 01:23, 11 August 2014
475 new -
Support fixing texture internal format when FBO rendering fails.... admin 00:39, 4 August 2014
474 new - Add error checking when creating new textures, and re-enable RGB565 internal ... admin 23:18, 30 July 2014
441 new - Convert TextureManager to C. admin 20:44, 17 May 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
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