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 Total number of results: 42
Revision Status Comments Path Commit summary Author Date
864 new -
Add VS2005 project files for buildtool, cfgmgr, common, ddraw, and libMinHook... admin 01:13, 13 September 2018
830 new -
Fix compiler warnings.... admin 23:22, 7 July 2018
784 new -
Add saved window position/size to DXGL Config, partially implement in DXGL.... admin 13:47, 23 February 2018
652 new - Verify validity of several palette related pointers. admin 01:34, 14 February 2016
651 new - Add a function to generate a glFrameTerminatorGREMEDY command for debugging. admin 03:18, 9 February 2016
631 new -
Get rid of render window. Currently breaks windowed mode and NULL hWnd coope... admin 00:22, 1 January 2016
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
603 new - Revert ddraw.dll to r590 (removing all recent async code) admin 00:21, 11 March 2015
591 new - Initial, broken queue implementation. Currently locks up under load.... admin 20:09, 8 February 2015
580 new -
Use MinHook to hook the GetWindowLong/SetWindowLong(Ptr) functions with param... admin 01:16, 2 January 2015
494 new - Add GetClipList.... admin 23:43, 19 August 2014
489 new - Make memory pointer verification more robust against compiler optimizations. admin 14:14, 16 August 2014
456 new - Convert glRenderer to a struct and make the functions C linkage. admin 23:29, 4 July 2014
450 new - Fix XP compatibility, which was broken in r435. admin 01:12, 8 June 2014
447 new - Use C-style struct for glDirectDrawClipper. admin 16:20, 26 May 2014
435 new - Allow multiple DirectDraw objects.... admin 01:05, 22 April 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
407 new -
Check appcompat registry keys only on DLL load. admin 19:08, 7 December 2013
391 new - Add vsync timer class. admin 14:58, 1 July 2013
389 new - Move IsBadReadPointer function to separate source file.... admin 00:11, 27 June 2013
369 new - Use a dedicated FBO for each surface that is rendered to, per recommendation ... admin 16:12, 28 April 2013
344 new - Create simplified macros for trace functions.... admin 17:33, 10 March 2013
343 new - Add tracing code.... admin 16:02, 2 March 2013
301 new -
Fix various Code Analysis warnings. admin 23:19, 10 January 2013
244 new -
Major rewrite of texture management to support future texture upload methods.... admin 15:45, 26 August 2012
172 new - Move render window to dedicated thread admin 23:28, 22 June 2012
169 new -
Fix up COM initialization.... admin 15:35, 8 June 2012
155 new -
Add build tool project.... admin 01:30, 3 June 2012
148 new -
Add documentation to ddraw.dll functions.... admin 17:06, 12 May 2012
94 new - Verify a few pointers... admin 02:53, 31 January 2012
83 new - Fix GetDisplayMode... admin 00:39, 24 January 2012
48 new - Fix COM initialization.... admin 20:33, 25 December 2011
47 new - Add COM initialization for DDraw and clipper objects admin 20:11, 25 December 2011
45 new - Implement glDirectDraw7::Initialize admin 17:40, 25 December 2011
44 new - Begin adding COM interface. admin 17:29, 25 December 2011
37 new -
Add vsync for Flip()... admin 19:42, 24 December 2011
10 new -
Fix Windows XP compatibility admin 01:13, 23 November 2011
7 new -
DXGL 0.0.7:... admin 19:40, 19 November 2011
6 new -
DXGL 0.0.6:... admin 19:09, 19 November 2011
4 new -
DXGL 0.0.4:... admin 18:52, 19 November 2011
3 new -
DXGL 0.0.3:... admin 18:46, 19 November 2011
1 new -
Release version 0.0.1 admin 18:23, 19 November 2011
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