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 Total number of results: 56
Revision Status Comments Path Commit summary Author Date
935 new -
Remove trace builds.... admin 11:05, 16 August 2019
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
610 new -
Upgrade compilers to Visual Studio 2013.... admin 01:28, 12 May 2015
583 new - Add "Always" depth compare capability.... admin 01:45, 14 January 2015
549 new - Fix DDraw initialization deadlock. admin 22:59, 11 October 2014
548 new - Fill in texture size caps when creating a DDraw object.... admin 22:31, 11 October 2014
542 new - Fix Debug Trace build. admin 18:20, 20 September 2014
535 new - Make D3D device QueryInterface version dependent. admin 23:30, 16 September 2014
533 new - Merge D3D Device refcounts and link to surface for version 1. admin 18:52, 14 September 2014
513 new - Unify glDirectDraw and glDirect3D refcounts. admin 22:18, 1 September 2014
497 new - Fill in function pointer tables for glDirect3DViewport structures on creation. admin 17:12, 23 August 2014
496 new - Convert glDirect3DViewport3, 2, and 1 to structs and C linkage. admin 14:40, 23 August 2014
495 new - Add querying render target from D3D device.... admin 00:11, 21 August 2014
493 new -
Add ComputeSphereVisibility from Wine sources.... admin 19:31, 17 August 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
433 new -
Remove blt vertices list global declaration in header.... admin 02:20, 20 April 2014
429 new - Move DDDEVICEIDENTIFIER2 structure to glDirectDraw7 class.... admin 19:11, 13 April 2014
427 new - Make global variables in glDirect3D.cpp constant. admin 18:55, 13 April 2014
391 new - Add vsync timer class. admin 14:58, 1 July 2013
369 new - Use a dedicated FBO for each surface that is rendered to, per recommendation ... admin 16:12, 28 April 2013
368 new - Remove dependency on DDraw objects in IDirect3D objects - not needed. admin 22:50, 20 April 2013
362 new - Fix TRACE_RET calling function used as parameter twice.... admin 23:01, 24 March 2013
355 new - Trace glDirect3D.cpp and fix invalid object return values. admin 21:00, 19 March 2013
337 new - Update D3DDEVICEDESC structure. admin 02:49, 25 February 2013
317 new - Add code to create IDirect3D and IDirect3DDevice objects. admin 23:33, 6 February 2013
315 new - Add IDirect3DMaterial, IDirect3D, and partial IDirect3DDevice. admin 23:47, 3 February 2013
307 new - Advertise W-based pixel fog. admin 15:23, 13 January 2013
306 new - Advertise fog in D3DDEVICEDESC7.... admin 15:15, 13 January 2013
301 new -
Fix various Code Analysis warnings. admin 23:19, 10 January 2013
291 new -
Update release version.... admin 01:56, 21 December 2012
285 new - Add alpha tests. admin 01:12, 15 December 2012
261 new - Add cull caps.... admin 13:19, 8 September 2012
259 new - Update D3D caps.... admin 10:07, 7 September 2012
256 new - Add D3DTBLEND_MODULATE.... admin 22:15, 4 September 2012
248 new - Add IDirect3D2 interfaces. admin 21:32, 1 September 2012
244 new -
Major rewrite of texture management to support future texture upload methods.... admin 15:45, 26 August 2012
240 new - Add GetAvailableVidMem.... admin 22:31, 13 August 2012
236 new - Add D3DTOP_BLENDDIFFUSEALPHA, D3DTOP_BLENDTEXTUREALPHA, D3DTOP_BLENDTEXTUREAL... admin 17:32, 11 August 2012
196 new - Support creating lights. Fix IDirec3D7::QueryInterface and IDirectDrawSurfac... admin 14:41, 4 July 2012
195 new - Support creating materials and viewports. admin 14:13, 4 July 2012
189 new - (DOES NOT BUILD) Begin adding IDirect3DDevice3 interface.... admin 15:31, 2 July 2012
188 new - Add IDirect3D3 interface.... admin 00:01, 30 June 2012
176 new - Tweak point lights. Enable positional lighting. admin 18:34, 23 June 2012
163 new - Add D3DTOP_ADDSMOOTH... admin 16:46, 5 June 2012
160 new - Add IUnknownIID to all QueryInterface functions for COM compliance. admin 17:53, 4 June 2012
147 new - Add addsigned2x and subtract color ops... admin 01:13, 8 May 2012
142 new - Update D3D caps bits... admin 20:00, 28 April 2012
115 new - Add IDirect3D7::EnumDevices admin 00:37, 7 March 2012
114 new - Create unified primitive drawing function.... admin 20:00, 6 March 2012
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