Index: ddraw/glDirect3D.cpp |
— | — | @@ -22,6 +22,90 @@ |
23 | 23 | #include "glDirectDraw.h"
|
24 | 24 | #include "glDirectDrawSurface.h"
|
25 | 25 |
|
| 26 | +D3DDEVICEDESC7 d3ddesc =
|
| 27 | +{
|
| 28 | + D3DDEVCAPS_CANBLTSYSTONONLOCAL | D3DDEVCAPS_CANRENDERAFTERFLIP | D3DDEVCAPS_DRAWPRIMTLVERTEX |
|
| 29 | + D3DDEVCAPS_FLOATTLVERTEX, // dwDevCaps
|
| 30 | + { //dpcLineCaps
|
| 31 | + sizeof(D3DPRIMCAPS),
|
| 32 | + 0, // dwMiscCaps
|
| 33 | + D3DPRASTERCAPS_SUBPIXEL | D3DPRASTERCAPS_ZTEST, //dwRasterCaps
|
| 34 | + D3DPCMPCAPS_LESSEQUAL, //dwZCmpCaps
|
| 35 | + DDBD_16|DDBD_24|DDBD_32, //dwSrcBlendCaps
|
| 36 | + DDBD_16|DDBD_24|DDBD_32, //dwDestBlendCaps
|
| 37 | + 0, //dwAlphaCmpCaps
|
| 38 | + 0, //dwShadeCaps
|
| 39 | + 0, //dwTextureCaps
|
| 40 | + 0, //dwTextureFilterCaps
|
| 41 | + 0, //dwTextureBlendCaps
|
| 42 | + 0, //dwTextureAddressCaps
|
| 43 | + 0, //dwStippleWidth
|
| 44 | + 0 //dwStippleHeight
|
| 45 | + },
|
| 46 | + { //dpcTriCaps
|
| 47 | + sizeof(D3DPRIMCAPS),
|
| 48 | + 0, // dwMiscCaps
|
| 49 | + D3DPRASTERCAPS_SUBPIXEL | D3DPRASTERCAPS_ZTEST, //dwRasterCaps
|
| 50 | + D3DPCMPCAPS_LESSEQUAL, //dwZCmpCaps
|
| 51 | + 0, //dwSrcBlendCaps
|
| 52 | + 0, //dwDestBlendCaps
|
| 53 | + 0, //dwAlphaCmpCaps
|
| 54 | + 0, //dwShadeCaps
|
| 55 | + 0, //dwTextureCaps
|
| 56 | + 0, //dwTextureFilterCaps
|
| 57 | + 0, //dwTextureBlendCaps
|
| 58 | + 0, //dwTextureAddressCaps
|
| 59 | + 0, //dwStippleWidth
|
| 60 | + 0 //dwStippleHeight
|
| 61 | + },
|
| 62 | + DDBD_16|DDBD_24|DDBD_32, //dwDeviceRenderBitDepth
|
| 63 | + DDBD_16|DDBD_24|DDBD_32, //dwDeviceZBufferBitDepth
|
| 64 | + 0, //dwMinTextureWidth
|
| 65 | + 0, //dwMinTextureHeight
|
| 66 | + 0, //dwMaxTextureWidth
|
| 67 | + 0, //dwMaxTextureHeight
|
| 68 | + 0, //dwMaxTextureRepeat
|
| 69 | + 0, //dwMaxTextureAspectRatio
|
| 70 | + 0, //dwMaxAnisotropy
|
| 71 | + 0.0f, //dvGuardBandLeft
|
| 72 | + 0.0f, //dvGuardBandTop
|
| 73 | + 0.0f, //dvGuardBandRight
|
| 74 | + 0.0f, //dvGuardBandBottom
|
| 75 | + 0.0f, //dvExtentsAdjust
|
| 76 | + 0, //dwStencilCaps
|
| 77 | + 8, //dwFVFCaps
|
| 78 | + 0, //dwTextureOpCaps
|
| 79 | + 0, //wMaxTextureBlendStages
|
| 80 | + 0, //wMaxSimultaneousTextures
|
| 81 | + 8, //dwMaxActiveLights
|
| 82 | + 0.0f, //dvMaxVertexW
|
| 83 | + IID_IDirect3DHALDevice, //deviceGUID
|
| 84 | + 0, //wMaxUserClipPlanes
|
| 85 | + 0, //wMaxVertexBlendMatrices
|
| 86 | + D3DVTXPCAPS_DIRECTIONALLIGHTS, //dwVertexProcessingCaps
|
| 87 | + 0,0,0,0 //dwReserved1 through dwReserved4
|
| 88 | +};
|
| 89 | +
|
| 90 | +struct D3DDevice
|
| 91 | +{
|
| 92 | + char *name;
|
| 93 | + char *devname;
|
| 94 | +};
|
| 95 | +D3DDevice devices[3] =
|
| 96 | +{
|
| 97 | + {
|
| 98 | + "Simulated RGB Rasterizer",
|
| 99 | + "DXGL RGB Rasterizer",
|
| 100 | + },
|
| 101 | + {
|
| 102 | + "DXGL Hardware Accelerator",
|
| 103 | + "DXGL D3D HAL",
|
| 104 | + },
|
| 105 | + {
|
| 106 | + "DXGL Hardware Accelerator with Transform and Lighting",
|
| 107 | + "DXGL D3D T&L HAL",
|
| 108 | + }
|
| 109 | +};
|
26 | 110 | glDirect3D7::glDirect3D7(glDirectDraw7 *glDD7)
|
27 | 111 | {
|
28 | 112 | refcount=1;
|
— | — | @@ -75,8 +159,29 @@ |
76 | 160 | HRESULT WINAPI glDirect3D7::EnumDevices(LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg)
|
77 | 161 | {
|
78 | 162 | if(!this) return DDERR_INVALIDPARAMS;
|
79 | | - FIXME("glDirect3D7::EnumDevices: stub");
|
80 | | - return DDERR_GENERIC;
|
| 163 | + if(!lpEnumDevicesCallback) return DDERR_INVALIDPARAMS;
|
| 164 | + HRESULT result;
|
| 165 | + D3DDEVICEDESC7 desc = d3ddesc;
|
| 166 | + for(int i = 0; i < 3; i++)
|
| 167 | + {
|
| 168 | + switch(i)
|
| 169 | + {
|
| 170 | + case 0:
|
| 171 | + desc.deviceGUID = IID_IDirect3DRGBDevice;
|
| 172 | + break;
|
| 173 | + case 1:
|
| 174 | + desc.deviceGUID = IID_IDirect3DHALDevice;
|
| 175 | + desc.dwDevCaps |= D3DDEVCAPS_HWRASTERIZATION;
|
| 176 | + break;
|
| 177 | + case 2:
|
| 178 | + desc.deviceGUID = IID_IDirect3DTnLHalDevice;
|
| 179 | + desc.dwDevCaps |= D3DDEVCAPS_HWRASTERIZATION | D3DDEVCAPS_HWTRANSFORMANDLIGHT;
|
| 180 | + break;
|
| 181 | + }
|
| 182 | + result = lpEnumDevicesCallback(devices[i].name,devices[i].devname,&desc,lpUserArg);
|
| 183 | + if(result != D3DENUMRET_OK) break;
|
| 184 | + }
|
| 185 | + return D3D_OK;
|
81 | 186 | }
|
82 | 187 | HRESULT WINAPI glDirect3D7::EnumZBufferFormats(REFCLSID riidDevice, LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback, LPVOID lpContext)
|
83 | 188 | {
|
Index: ddraw/glDirect3DDevice.cpp |
— | — | @@ -434,6 +434,7 @@ |
435 | 435 | HRESULT WINAPI glDirect3DDevice7::DrawPrimitive(D3DPRIMITIVETYPE dptPrimitiveType, DWORD dwVertexTypeDesc, LPVOID lpVertices,
|
436 | 436 | DWORD dwVertexCount, DWORD dwFlags)
|
437 | 437 | {
|
| 438 | + if(!this) return DDERR_INVALIDPARAMS;
|
438 | 439 | return DrawIndexedPrimitive(dptPrimitiveType,dwVertexTypeDesc,lpVertices,dwVertexCount,NULL,0,dwFlags);
|
439 | 440 | }
|
440 | 441 | HRESULT WINAPI glDirect3DDevice7::DrawPrimitiveStrided(D3DPRIMITIVETYPE dptPrimitiveType, DWORD dwVertexTypeDesc,
|