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 Total number of results: 45
Revision Status Comments Path Commit summary Author Date
864 new -
Add VS2005 project files for buildtool, cfgmgr, common, ddraw, and libMinHook... admin 01:13, 13 September 2018
809 new -
Add a hook for GetCursorPos() to translate mouse position to the active window.... admin 12:56, 6 May 2018
795 new -
Add hack for cropping 640x480 modes to 640x400.... admin 01:14, 26 March 2018
654 new - Revert clipper refcount changes from r650. Needs further testing. admin 03:02, 21 February 2016
650 new -
Make clipper not modify DDraw refcount.... admin 01:10, 9 February 2016
640 new -
Handle window resizing.... admin 00:41, 17 January 2016
635 new -
Revert changes from r615 and r631... admin 02:14, 10 January 2016
615 new -
*Note: This revision currently has several regressions.... admin 22:54, 13 September 2015
603 new - Revert ddraw.dll to r590 (removing all recent async code) admin 00:21, 11 March 2015
602 new - Disable winmm support admin 23:54, 10 March 2015
581 new - Restore display mode when Alt+Tabbing out of a fullscreen application. admin 15:27, 4 January 2015
541 new - Fail CreatePalette if cooperative level is not set, and return proper no-aggr... admin 15:38, 20 September 2014
517 new - Merge glDirectDrawSurface and glDirectDrawTexture reference counts.... admin 23:41, 4 September 2014
516 new - Refcount fixes for clippers.... admin 00:04, 2 September 2014
515 new - Add link between glDirectDrawClipper and glDirectDraw refcount. admin 22:45, 1 September 2014
513 new - Unify glDirectDraw and glDirect3D refcounts. admin 22:18, 1 September 2014
505 new - Add EnumAttachedSurfaces. admin 17:23, 31 August 2014
494 new - Add GetClipList.... admin 23:43, 19 August 2014
456 new - Convert glRenderer to a struct and make the functions C linkage. admin 23:29, 4 July 2014
447 new - Use C-style struct for glDirectDrawClipper. admin 16:20, 26 May 2014
446 new - Use temporary buffer when blitting with same source and destination surface. admin 18:17, 25 May 2014
435 new - Allow multiple DirectDraw objects.... admin 01:05, 22 April 2014
434 new - Move glRenderer to glDirectDraw7 class.... admin 22:47, 20 April 2014
433 new -
Remove blt vertices list global declaration in header.... admin 02:20, 20 April 2014
429 new - Move DDDEVICEIDENTIFIER2 structure to glDirectDraw7 class.... admin 19:11, 13 April 2014
389 new - Move IsBadReadPointer function to separate source file.... admin 00:11, 27 June 2013
380 new - Improve writing to primary surface after calling WaitForVerticalBlank... admin 17:37, 26 May 2013
255 new - Cache legacy DDraw interfaces.... admin 23:16, 3 September 2012
172 new - Move render window to dedicated thread admin 23:28, 22 June 2012
98 new - Fix release compilation.... admin 19:56, 5 February 2012
91 new - Move render window to OpenGL thread.... admin 17:20, 28 January 2012
89 new - Add IDirectDrawSurface::Restore... admin 20:37, 27 January 2012
88 new - Move OpenGL rendering to dedicated thread admin 19:00, 27 January 2012
87 new - Clean up DDraw surfaces when IDirectDraw object is deleted.... admin 01:36, 25 January 2012
82 new - Fix shader states... admin 20:07, 22 January 2012
75 new - Begin adding vertex array support... admin 20:16, 14 January 2012
74 new - Add Clear, BeginScene, and EndScene admin 17:51, 8 January 2012
51 new -
Begin adding classes for IDirec3D7 and IDirect3DDevice7 (currently non-functi... admin 00:05, 28 December 2011
45 new - Implement glDirectDraw7::Initialize admin 17:40, 25 December 2011
7 new -
DXGL 0.0.7:... admin 19:40, 19 November 2011
6 new -
DXGL 0.0.6:... admin 19:09, 19 November 2011
4 new -
DXGL 0.0.4:... admin 18:52, 19 November 2011
3 new -
DXGL 0.0.3:... admin 18:46, 19 November 2011
2 new -
DXGL 0.0.2 Release... admin 18:33, 19 November 2011
1 new -
Release version 0.0.1 admin 18:23, 19 November 2011
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