DXGL r2 - Code Review

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Repository:DXGL
Revision:r1‎ | r2 | r3 >
Date:18:33, 19 November 2011
Author:admin
Status:new
Tags:
Comment:
DXGL 0.0.2 Release
Add Windowed mode
Update GLEW to 1.6.0
Modified paths:
  • /ReadMe.txt (added) (history)
  • /ddraw/ReadMe.txt (modified) (history)
  • /ddraw/ddraw.rc (modified) (history)
  • /ddraw/ddraw.vcxproj (modified) (history)
  • /ddraw/glDirectDraw.cpp (modified) (history)
  • /ddraw/glDirectDraw.h (modified) (history)
  • /ddraw/glDirectDrawPalette.cpp (modified) (history)
  • /ddraw/glDirectDrawSurface.cpp (modified) (history)
  • /ddraw/glDirectDrawSurface.h (modified) (history)
  • /dxgl.sln (modified) (history)
  • /dxglcfg/dxglcfg.vcxproj (modified) (history)
  • /dxgltest/DDFlipTest.cpp (modified) (history)
  • /dxgltest/dxgltest.vcxproj (modified) (history)
  • /dxgltest/stdafx.cpp (modified) (history)
  • /dxgltest/stdafx.h (modified) (history)
  • /dxgltest/surfacegen.cpp (modified) (history)
  • /glew/glew-1.5.7 (deleted) (history)
  • /glew/glew-1.6.0 (added) (history)
  • /glew/glew-1.6.0/LICENSE.txt (added) (history)
  • /glew/glew-1.6.0/Makefile (added) (history)
  • /glew/glew-1.6.0/README.txt (added) (history)
  • /glew/glew-1.6.0/TODO.txt (added) (history)
  • /glew/glew-1.6.0/auto (added) (history)
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  • /glew/glew-1.6.0/auto/core/GLX_ATI_pixel_format_float (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_ATI_render_texture (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_EXT_fbconfig_packed_float (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_EXT_framebuffer_sRGB (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_NV_float_buffer (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_NV_vertex_array_range (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_SGIS_shared_multisample (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_SGIX_hyperpipe (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_SGIX_swap_barrier (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_SGIX_swap_group (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_SGI_video_sync (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_SUN_video_resize (added) (history)
  • /glew/glew-1.6.0/auto/core/GLX_VERSION_1_2 (added) (history)
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  • /glew/glew-1.6.0/auto/core/GL_APPLE_float_pixels (added) (history)
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  • /glew/glew-1.6.0/auto/core/GL_APPLE_texture_range (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_ARB_draw_instanced (added) (history)
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  • /glew/glew-1.6.0/auto/core/GL_ARB_instanced_arrays (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_ARB_matrix_palette (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_ARB_multitexture (added) (history)
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  • /glew/glew-1.6.0/auto/core/GL_ATI_texture_compression_3dc (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_ATI_vertex_streams (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_Cg_shader (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_bindable_uniform (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_depth_bounds_test (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_draw_instanced (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_draw_range_elements (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_fog_coord (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_framebuffer_sRGB (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_geometry_shader4 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_gpu_program_parameters (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_gpu_shader4 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_packed_float (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_pixel_buffer_object (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_secondary_color (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_array (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_buffer_object (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_compression_latc (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_compression_rgtc (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_cube_map (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_edge_clamp (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_integer (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_rectangle (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_texture_shared_exponent (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_timer_query (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_EXT_vertex_shader (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_KTX_buffer_region (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NVX_gpu_memory_info (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_depth_buffer_float (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_depth_range_unclamped (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_fragment_program2 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_fragment_program4 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_fragment_program_option (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_framebuffer_multisample_coverage (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_geometry_program4 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_geometry_shader4 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_gpu_program4 (added) (history)
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  • /glew/glew-1.6.0/auto/core/GL_NV_parameter_buffer_object (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_present_video (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_tessellation_program5 (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_transform_feedback (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_vdpau_interop (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_vertex_program2_option (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_NV_vertex_program3 (added) (history)
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  • /glew/glew-1.6.0/auto/core/GL_SGIX_shadow (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_SUN_read_video_pixels (added) (history)
  • /glew/glew-1.6.0/auto/core/GL_VERSION_1_2 (added) (history)
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