DXGL r290 - Code Review
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Repository:
DXGL
Revision:
<
r289
|
r290
|
r291
>
Date:
19:14, 16 December 2012
Author:
admin
Status:
new
Tags:
Comment:
Fix multi-texture regression in
r288
Modified paths:
/ddraw/shadergen.cpp
(modified) (
history
)
Diff
[
purge
]
Index: ddraw/shadergen.cpp
—
—
@@ -1071,6 +1071,6 @@
1072
1072
for(int i = 0; i < 8; i++)
1073
1073
{
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1074
unifkey[3] = i + '0';
1075
- genshaders[index].shader.uniforms[128+i] = glGetUniformLocation(genshaders[index].shader.prog,unifkey);
1075
+ genshaders[index].shader.uniforms[140+i] = glGetUniformLocation(genshaders[index].shader.prog,unifkey);
1076
1076
}
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1077
}
Past revisions this follows-up on
Revision
Commit summary
Author
Date
r288
Add texture color keys to fragment shader code.
admin
17:12, 15 December 2012
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