Code Review

Jump to navigation Jump to search
Search revisions in this repo by path
    
First pagePrevious pageNext pageLast page
Show items per page
 Total number of results: 239
Revision Status Comments Path Commit summary Author Date
605 new - Move buffer objects to a manged object. admin 19:11, 11 April 2015
603 new - Revert ddraw.dll to r590 (removing all recent async code) admin 00:21, 11 March 2015
601 new -
Sync when queue gets full.... admin 16:18, 8 March 2015
600 new -
Sync renderer when creating a surface.... admin 01:53, 7 March 2015
599 new - Fix drawing non-indexed primitives. admin 01:29, 23 February 2015
598 new - Get Direct3D partially working again. admin 23:36, 22 February 2015
597 new - Fix some D3D queue opcodes. admin 19:09, 22 February 2015
596 new - Fix UpdateClipper. admin 15:10, 22 February 2015
595 new - Implement the asynchronous queue from r149. Currently D3D doesn't work. admin 14:54, 22 February 2015
594 new - More attempts at fixing the queue.... admin 21:35, 8 February 2015
591 new - Initial, broken queue implementation. Currently locks up under load.... admin 20:09, 8 February 2015
590 new - Remove texcoords parameter from shader ID. admin 01:50, 6 February 2015
589 new - Track render states backend-side. Note that this commit causes major slowdow... admin 15:31, 27 January 2015
588 new - Fix a weird NVIDIA driver crash. admin 22:47, 18 January 2015
585 new - Add depth fill capability. admin 19:27, 17 January 2015
584 new - Fix Direct3D color keying to take into account surface pixel format.... admin 01:27, 15 January 2015
582 new - Revert D3DTLVERTEX processing from r522.... admin 02:10, 8 January 2015
559 new - Adjust fullscreen window management slightly. admin 16:53, 25 October 2014
558 new - Revert r547. admin 23:17, 20 October 2014
547 new - Adjust fullscreen window management. admin 01:35, 6 October 2014
538 new - Revert pitch related changes from r536. admin 00:25, 18 September 2014
536 new - Set pitch for texture upload and download. admin 23:49, 17 September 2014
528 new - Support 3D rendering to scaled primary surface. admin 22:28, 9 September 2014
525 new -
Add dithering (requires OpenGL 2.1 or above) admin 19:59, 7 September 2014
522 new - Add colorkey to D3D2 texture load.... admin 14:12, 7 September 2014
509 new - Give ShaderGen2D C linkage.... admin 00:11, 1 September 2014
507 new - Convert DXGL internal timer from C++ to C. admin 21:33, 31 August 2014
500 new - Fix regression in surface creation.... admin 23:17, 28 August 2014
498 new - Partial mipmap inplememtation. admin 21:25, 24 August 2014
494 new - Add GetClipList.... admin 23:43, 19 August 2014
488 new -
Add 90 degree rotated Blt() support. admin 11:59, 16 August 2014
487 new - Fix sampling of source color for color keys.... admin 23:50, 15 August 2014
485 new - Support Mirrored Blt. admin 00:22, 12 August 2014
484 new - Fix color invert ROP on OpenGL 2 devices.... admin 01:46, 11 August 2014
483 new - Process Blt fragment shaders using integer values based on pixelformat, fixes... admin 01:23, 11 August 2014
481 new -
Add destination color key support. admin 15:57, 10 August 2014
480 new - Disable OpenGL dithering. Fixes slight artifacts on Blt to 16-bit surfaces o... admin 00:26, 6 August 2014
477 new - Deinitialize FBO when repairing texture. admin 01:45, 4 August 2014
475 new -
Support fixing texture internal format when FBO rendering fails.... admin 00:39, 4 August 2014
474 new - Add error checking when creating new textures, and re-enable RGB565 internal ... admin 23:18, 30 July 2014
468 new - Add support for pattern surfaces in Blt() command.... admin 00:55, 24 July 2014
467 new - Note: Last ROP added was actually called "NOTSRCCOPY"... admin 18:16, 20 July 2014
460 new - Fix clip list vertices and render whole clip list. admin 00:11, 7 July 2014
459 new - Add clipping support to Blt; clipper vertex calculation is currently broken. admin 23:50, 6 July 2014
457 new - Fix DDBLT_COLORFILL admin 23:58, 4 July 2014
456 new - Convert glRenderer to a struct and make the functions C linkage. admin 23:29, 4 July 2014
455 new - Remove c++ string from ShaderGen3D GenShader structure.... admin 18:48, 3 July 2014
452 new - Implement 2D blitting shader generator and fix related bugs. admin 13:49, 29 June 2014
441 new - Convert TextureManager to C. admin 20:44, 17 May 2014
440 new - Convert glDirectDrawPalette to C.... admin 19:36, 17 May 2014
First pagePrevious pageNext pageLast page
Search revisions in this repo by path