Index: ddraw/glDirectDrawSurface.cpp |
— | — | @@ -932,6 +932,7 @@ |
933 | 933 | renderer->DownloadTexture(buffer,bigbuffer,texture,ddsd.dwWidth,ddsd.dwHeight,fakex,fakey,ddsd.lPitch,
|
934 | 934 | (ddInterface->GetBPPMultipleOf8()/8)*fakex,ddsd.ddpfPixelFormat.dwRGBBitCount,texformat,texformat2);
|
935 | 935 | ddsd.lpSurface = buffer;
|
| 936 | + dirty &= ~2;
|
936 | 937 | break;
|
937 | 938 | case 1:
|
938 | 939 | FIXME("glDirectDrawSurface7::Lock: surface type 1 not supported yet");
|
Index: dxgltest/Tests3D.cpp |
— | — | @@ -44,7 +44,7 @@ |
45 | 45 | static HWND hWnd;
|
46 | 46 | static int testnum;
|
47 | 47 | static unsigned int randnum;
|
48 | | -static int testtypes[] = {0,0};
|
| 48 | +static int testtypes[] = {0,0,0};
|
49 | 49 |
|
50 | 50 | static D3DVECTOR points[256];
|
51 | 51 | static D3DVECTOR normals[256];
|
— | — | @@ -192,9 +192,16 @@ |
193 | 193 | return D3DENUMRET_OK;
|
194 | 194 | }
|
195 | 195 |
|
| 196 | +INT_PTR CALLBACK TexShader7Proc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
| 197 | +
|
196 | 198 | void RunTest3D(int testnum, int width, int height, int bpp, int refresh, int backbuffers, int apiver,
|
197 | 199 | int filter, int msaa, double fps, bool fullscreen, bool resizable)
|
198 | 200 | {
|
| 201 | + if(testnum == 2)
|
| 202 | + {
|
| 203 | + DialogBox(GetModuleHandle(NULL),MAKEINTRESOURCE(IDD_TEXSHADER),NULL,TexShader7Proc);
|
| 204 | + return;
|
| 205 | + }
|
199 | 206 | DDSCAPS2 caps;
|
200 | 207 | DDSURFACEDESC2 ddsd;
|
201 | 208 | DDPIXELFORMAT ddpfz;
|
— | — | @@ -623,3 +630,22 @@ |
624 | 631 | void RunTestLooped3D(int test)
|
625 | 632 | {
|
626 | 633 | }
|
| 634 | +
|
| 635 | +
|
| 636 | +INT_PTR CALLBACK TexShader7Proc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
|
| 637 | +{
|
| 638 | + switch(Msg)
|
| 639 | + {
|
| 640 | + case WM_INITDIALOG:
|
| 641 | +
|
| 642 | + break;
|
| 643 | + case WM_CLOSE:
|
| 644 | + EndDialog(hWnd,IDCANCEL);
|
| 645 | + break;
|
| 646 | + default:
|
| 647 | + return FALSE;
|
| 648 | + }
|
| 649 | + return TRUE;
|
| 650 | +
|
| 651 | +
|
| 652 | +}
|
Index: dxgltest/dxgltest.cpp |
— | — | @@ -252,7 +252,8 @@ |
253 | 253 | const TEST_ITEM Tests3D[] =
|
254 | 254 | { // minver maxver buffermin max usesfps defaultfps usestexture usesfsaa name
|
255 | 255 | {7, 7, 0, 2, true, 60.0, false, true, _T("DrawIndexedPrimitive cube with directional light (DX7)")},
|
256 | | - {7, 7, 0, 2, true, 60.0, true, true, _T("DrawPrimitive textured cube (DX7)")}
|
| 256 | + {7, 7, 0, 2, true, 60.0, true, true, _T("DrawPrimitive textured cube (DX7)")},
|
| 257 | + {7, 7, 0, 0, true, 60.0, true, true, _T("Texture Stage shaders (Interactive, DX7)")}
|
257 | 258 | };
|
258 | 259 | const int END_3D = __LINE__ - 4;
|
259 | 260 | const int numtests3d = END_3D - START_3D;
|