Index: ddraw/ddraw.vcxproj |
— | — | @@ -232,6 +232,7 @@ |
233 | 233 | <ClInclude Include="glClassFactory.h" />
|
234 | 234 | <ClInclude Include="glDirect3D.h" />
|
235 | 235 | <ClInclude Include="glDirect3DDevice.h" />
|
| 236 | + <ClInclude Include="glDirect3DExecuteBuffer.h" />
|
236 | 237 | <ClInclude Include="glDirect3DLight.h" />
|
237 | 238 | <ClInclude Include="glDirect3DMaterial.h" />
|
238 | 239 | <ClInclude Include="glDirect3DTexture.h" />
|
— | — | @@ -289,6 +290,7 @@ |
290 | 291 | </ClCompile>
|
291 | 292 | <ClCompile Include="glDirect3D.cpp" />
|
292 | 293 | <ClCompile Include="glDirect3DDevice.cpp" />
|
| 294 | + <ClCompile Include="glDirect3DExecuteBuffer.cpp" />
|
293 | 295 | <ClCompile Include="glDirect3DLight.cpp" />
|
294 | 296 | <ClCompile Include="glDirect3DMaterial.cpp" />
|
295 | 297 | <ClCompile Include="glDirect3DTexture.cpp" />
|
Index: ddraw/ddraw.vcxproj.filters |
— | — | @@ -122,6 +122,9 @@ |
123 | 123 | <ClInclude Include="fog.h">
|
124 | 124 | <Filter>Header Files</Filter>
|
125 | 125 | </ClInclude>
|
| 126 | + <ClInclude Include="glDirect3DExecuteBuffer.h">
|
| 127 | + <Filter>Header Files</Filter>
|
| 128 | + </ClInclude>
|
126 | 129 | </ItemGroup>
|
127 | 130 | <ItemGroup>
|
128 | 131 | <ClCompile Include="ddraw.cpp">
|
— | — | @@ -202,6 +205,9 @@ |
203 | 206 | <ClCompile Include="fog.cpp">
|
204 | 207 | <Filter>Source Files</Filter>
|
205 | 208 | </ClCompile>
|
| 209 | + <ClCompile Include="glDirect3DExecuteBuffer.cpp">
|
| 210 | + <Filter>Source Files</Filter>
|
| 211 | + </ClCompile>
|
206 | 212 | </ItemGroup>
|
207 | 213 | <ItemGroup>
|
208 | 214 | <ResourceCompile Include="ddraw.rc">
|
Index: ddraw/glDirect3DDevice.cpp |
— | — | @@ -28,6 +28,7 @@ |
29 | 29 | #include "glDirect3DVertexBuffer.h"
|
30 | 30 | #include "glDirect3DDevice.h"
|
31 | 31 | #include "glDirect3DLight.h"
|
| 32 | +#include "glDirect3DExecuteBuffer.h"
|
32 | 33 | #include <string>
|
33 | 34 | using namespace std;
|
34 | 35 | #include "shadergen.h"
|
— | — | @@ -1905,8 +1906,11 @@ |
1906 | 1907 | if(!lpDesc) return DDERR_INVALIDPARAMS;
|
1907 | 1908 | if(!lplpDirect3DExecuteBuffer) return DDERR_INVALIDPARAMS;
|
1908 | 1909 | if(pUnkOuter) return DDERR_INVALIDPARAMS;
|
1909 | | - FIXME("glDirect3DDevice1::CreateExecuteBuffer: stub");
|
1910 | | - ERR(DDERR_GENERIC);
|
| 1910 | + if(lpDesc->dwSize != sizeof(D3DEXECUTEBUFFERDESC)) return DDERR_INVALIDPARAMS;
|
| 1911 | + if(!(lpDesc->dwFlags & D3DDEB_BUFSIZE)) return DDERR_INVALIDPARAMS;
|
| 1912 | + *lplpDirect3DExecuteBuffer = new glDirect3DExecuteBuffer(lpDesc);
|
| 1913 | + if(!*lplpDirect3DExecuteBuffer) return DDERR_OUTOFMEMORY;
|
| 1914 | + return D3D_OK;
|
1911 | 1915 | }
|
1912 | 1916 |
|
1913 | 1917 | HRESULT glDirect3DDevice7::Execute(LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer, LPDIRECT3DVIEWPORT lpDirect3DViewport, DWORD dwFlags)
|
Index: ddraw/glDirect3DExecuteBuffer.cpp |
— | — | @@ -0,0 +1,158 @@ |
| 2 | +// DXGL
|
| 3 | +// Copyright (C) 2013 William Feely
|
| 4 | +
|
| 5 | +// This library is free software; you can redistribute it and/or
|
| 6 | +// modify it under the terms of the GNU Lesser General Public
|
| 7 | +// License as published by the Free Software Foundation; either
|
| 8 | +// version 2.1 of the License, or (at your option) any later version.
|
| 9 | +
|
| 10 | +// This library is distributed in the hope that it will be useful,
|
| 11 | +// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| 12 | +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| 13 | +// Lesser General Public License for more details.
|
| 14 | +
|
| 15 | +// You should have received a copy of the GNU Lesser General Public
|
| 16 | +// License along with this library; if not, write to the Free Software
|
| 17 | +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
| 18 | +
|
| 19 | +#include "common.h"
|
| 20 | +#include "glDirect3DExecuteBuffer.h"
|
| 21 | +
|
| 22 | +glDirect3DExecuteBuffer::glDirect3DExecuteBuffer(LPD3DEXECUTEBUFFERDESC lpDesc)
|
| 23 | +{
|
| 24 | + locked = false;
|
| 25 | + inuse = false;
|
| 26 | + data = NULL;
|
| 27 | + desc = *lpDesc;
|
| 28 | + if(!(desc.dwFlags & D3DDEB_CAPS))
|
| 29 | + {
|
| 30 | + desc.dwFlags |= D3DDEB_CAPS;
|
| 31 | + desc.dwCaps = D3DDEBCAPS_MEM;
|
| 32 | + }
|
| 33 | + ZeroMemory(&datadesc,sizeof(D3DEXECUTEDATA));
|
| 34 | + datadesc.dwSize = sizeof(D3DEXECUTEDATA);
|
| 35 | +}
|
| 36 | +glDirect3DExecuteBuffer::~glDirect3DExecuteBuffer()
|
| 37 | +{
|
| 38 | + if(data) free(data);
|
| 39 | +}
|
| 40 | +
|
| 41 | +HRESULT WINAPI glDirect3DExecuteBuffer::QueryInterface(REFIID riid, void** ppvObj)
|
| 42 | +{
|
| 43 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 44 | + if((riid == IID_IUnknown) || (riid == IID_IDirect3DExecuteBuffer))
|
| 45 | + {
|
| 46 | + this->AddRef();
|
| 47 | + *ppvObj = this;
|
| 48 | + return D3D_OK;
|
| 49 | + }
|
| 50 | + return E_NOINTERFACE;
|
| 51 | +}
|
| 52 | +
|
| 53 | +ULONG WINAPI glDirect3DExecuteBuffer::AddRef()
|
| 54 | +{
|
| 55 | + if(!this) return 0;
|
| 56 | + refcount++;
|
| 57 | + return refcount;
|
| 58 | +}
|
| 59 | +
|
| 60 | +ULONG WINAPI glDirect3DExecuteBuffer::Release()
|
| 61 | +{
|
| 62 | + if(!this) return 0;
|
| 63 | + ULONG ret;
|
| 64 | + refcount--;
|
| 65 | + ret = refcount;
|
| 66 | + if(refcount == 0) delete this;
|
| 67 | + return ret;
|
| 68 | +}
|
| 69 | +
|
| 70 | +HRESULT WINAPI glDirect3DExecuteBuffer::GetExecuteData(LPD3DEXECUTEDATA lpData)
|
| 71 | +{
|
| 72 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 73 | + if(!lpData) return DDERR_INVALIDPARAMS;
|
| 74 | + if(locked) return D3DERR_EXECUTE_LOCKED;
|
| 75 | + if(lpData->dwSize < sizeof(D3DEXECUTEDATA)) return DDERR_INVALIDPARAMS;
|
| 76 | + memcpy(lpData,&datadesc,sizeof(D3DEXECUTEDATA));
|
| 77 | + return D3D_OK;
|
| 78 | +}
|
| 79 | +
|
| 80 | +HRESULT WINAPI glDirect3DExecuteBuffer::Initialize(LPDIRECT3DDEVICE lpDirect3DDevice,
|
| 81 | + LPD3DEXECUTEBUFFERDESC lpDesc)
|
| 82 | +{
|
| 83 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 84 | + return DDERR_ALREADYINITIALIZED;
|
| 85 | +}
|
| 86 | +
|
| 87 | +HRESULT WINAPI glDirect3DExecuteBuffer::Lock(LPD3DEXECUTEBUFFERDESC lpDesc)
|
| 88 | +{
|
| 89 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 90 | + if(!lpDesc) return DDERR_INVALIDPARAMS;
|
| 91 | + if(lpDesc->dwSize < sizeof(D3DEXECUTEBUFFERDESC)) return DDERR_INVALIDPARAMS;
|
| 92 | + if(inuse) return DDERR_WASSTILLDRAWING;
|
| 93 | + if(locked) return D3DERR_EXECUTE_LOCKED;
|
| 94 | + desc.dwCaps = lpDesc->dwCaps;
|
| 95 | + desc.dwFlags |= D3DDEB_LPDATA;
|
| 96 | + if(!data)
|
| 97 | + {
|
| 98 | + data = (unsigned char *)malloc(desc.dwBufferSize);
|
| 99 | + if(!data) return DDERR_OUTOFMEMORY;
|
| 100 | + }
|
| 101 | + desc.lpData = data;
|
| 102 | + memcpy(lpDesc,&desc,sizeof(D3DEXECUTEBUFFERDESC));
|
| 103 | + locked = true;
|
| 104 | + return D3D_OK;
|
| 105 | +}
|
| 106 | +
|
| 107 | +HRESULT WINAPI glDirect3DExecuteBuffer::Optimize(DWORD dwDummy)
|
| 108 | +{
|
| 109 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 110 | + return DDERR_UNSUPPORTED;
|
| 111 | +}
|
| 112 | +
|
| 113 | +HRESULT WINAPI glDirect3DExecuteBuffer::SetExecuteData(LPD3DEXECUTEDATA lpData)
|
| 114 | +{
|
| 115 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 116 | + if(!lpData) return DDERR_INVALIDPARAMS;
|
| 117 | + if(lpData->dwSize != sizeof(D3DEXECUTEDATA)) return DDERR_INVALIDPARAMS;
|
| 118 | + memcpy(&data,lpData,sizeof(D3DEXECUTEDATA));
|
| 119 | + return D3D_OK;
|
| 120 | +}
|
| 121 | +
|
| 122 | +HRESULT WINAPI glDirect3DExecuteBuffer::Unlock()
|
| 123 | +{
|
| 124 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 125 | + if(inuse) return D3DERR_EXECUTE_NOT_LOCKED;
|
| 126 | + if(!locked) return D3DERR_EXECUTE_NOT_LOCKED;
|
| 127 | + locked = false;
|
| 128 | + return D3D_OK;
|
| 129 | +}
|
| 130 | +
|
| 131 | +HRESULT glDirect3DExecuteBuffer::ExecuteLock(LPD3DEXECUTEBUFFERDESC lpDesc,LPD3DEXECUTEDATA lpData)
|
| 132 | +{
|
| 133 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 134 | + if(inuse) return DDERR_WASSTILLDRAWING;
|
| 135 | + if(locked) return D3DERR_EXECUTE_LOCKED;
|
| 136 | + if(!lpDesc) return DDERR_INVALIDPARAMS;
|
| 137 | + if(!lpData) return DDERR_INVALIDPARAMS;
|
| 138 | + desc.dwFlags |= D3DDEB_LPDATA;
|
| 139 | + if(!data)
|
| 140 | + {
|
| 141 | + data = (unsigned char *)malloc(desc.dwBufferSize);
|
| 142 | + if(!data) return DDERR_OUTOFMEMORY;
|
| 143 | + }
|
| 144 | + desc.lpData = data;
|
| 145 | + memcpy(lpDesc,&desc,sizeof(D3DEXECUTEBUFFERDESC));
|
| 146 | + memcpy(lpData,&datadesc,sizeof(D3DEXECUTEDATA));
|
| 147 | + locked = true;
|
| 148 | + inuse = true;
|
| 149 | + return D3D_OK;
|
| 150 | +}
|
| 151 | +
|
| 152 | +HRESULT glDirect3DExecuteBuffer::ExecuteUnlock()
|
| 153 | +{
|
| 154 | + if(!this) return DDERR_INVALIDOBJECT;
|
| 155 | + if(!inuse) return D3DERR_EXECUTE_NOT_LOCKED;
|
| 156 | + inuse = false;
|
| 157 | + locked = false;
|
| 158 | + return D3D_OK;
|
| 159 | +} |
\ No newline at end of file |
Index: ddraw/glDirect3DExecuteBuffer.h |
— | — | @@ -0,0 +1,43 @@ |
| 2 | +// DXGL
|
| 3 | +// Copyright (C) 2013 William Feely
|
| 4 | +
|
| 5 | +// This library is free software; you can redistribute it and/or
|
| 6 | +// modify it under the terms of the GNU Lesser General Public
|
| 7 | +// License as published by the Free Software Foundation; either
|
| 8 | +// version 2.1 of the License, or (at your option) any later version.
|
| 9 | +
|
| 10 | +// This library is distributed in the hope that it will be useful,
|
| 11 | +// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| 12 | +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| 13 | +// Lesser General Public License for more details.
|
| 14 | +
|
| 15 | +// You should have received a copy of the GNU Lesser General Public
|
| 16 | +// License along with this library; if not, write to the Free Software
|
| 17 | +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
| 18 | +
|
| 19 | +class glDirect3DExecuteBuffer : public IDirect3DExecuteBuffer
|
| 20 | +
|
| 21 | +{
|
| 22 | +public:
|
| 23 | + glDirect3DExecuteBuffer(LPD3DEXECUTEBUFFERDESC lpDesc);
|
| 24 | + virtual ~glDirect3DExecuteBuffer();
|
| 25 | + HRESULT WINAPI QueryInterface(REFIID riid, void** ppvObj);
|
| 26 | + ULONG WINAPI AddRef();
|
| 27 | + ULONG WINAPI Release();
|
| 28 | + HRESULT WINAPI GetExecuteData(LPD3DEXECUTEDATA lpData);
|
| 29 | + HRESULT WINAPI Initialize(LPDIRECT3DDEVICE lpDirect3DDevice, LPD3DEXECUTEBUFFERDESC lpDesc);
|
| 30 | + HRESULT WINAPI Lock(LPD3DEXECUTEBUFFERDESC lpDesc);
|
| 31 | + HRESULT WINAPI Optimize(DWORD dwDummy);
|
| 32 | + HRESULT WINAPI SetExecuteData(LPD3DEXECUTEDATA lpData);
|
| 33 | + HRESULT WINAPI Unlock();
|
| 34 | + HRESULT WINAPI Validate(LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved);
|
| 35 | + HRESULT ExecuteLock(LPD3DEXECUTEBUFFERDESC lpDesc,LPD3DEXECUTEDATA lpData);
|
| 36 | + HRESULT ExecuteUnlock();
|
| 37 | +private:
|
| 38 | + ULONG refcount;
|
| 39 | + D3DEXECUTEBUFFERDESC desc;
|
| 40 | + D3DEXECUTEDATA datadesc;
|
| 41 | + unsigned char *data;
|
| 42 | + bool locked;
|
| 43 | + bool inuse;
|
| 44 | +}; |
\ No newline at end of file |
Index: ddraw/glDirect3DViewport.cpp |
— | — | @@ -1,5 +1,5 @@ |
2 | 2 | // DXGL
|
3 | | -// Copyright (C) 2011-2012 William Feely
|
| 3 | +// Copyright (C) 2011-2013 William Feely
|
4 | 4 |
|
5 | 5 | // This library is free software; you can redistribute it and/or
|
6 | 6 | // modify it under the terms of the GNU Lesser General Public
|
Index: ddraw/glDirect3DViewport.h |
— | — | @@ -1,5 +1,5 @@ |
2 | 2 | // DXGL
|
3 | | -// Copyright (C) 2011-2012 William Feely
|
| 3 | +// Copyright (C) 2011-2013 William Feely
|
4 | 4 |
|
5 | 5 | // This library is free software; you can redistribute it and/or
|
6 | 6 | // modify it under the terms of the GNU Lesser General Public
|