Index: ddraw/glDirect3DDevice.cpp |
— | — | @@ -20,7 +20,7 @@ |
21 | 21 | #include "glDirectDrawSurface.h"
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22 | 22 | #include "glDirect3DDevice.h"
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23 | 23 |
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24 | | -/*
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| 24 | +
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25 | 25 | glDirect3DDevice7::glDirect3DDevice7(glDirect3D7 *glD3D7, glDirectDrawSurface7 *glDDS7)
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26 | 26 | {
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27 | 27 | refcount = 1;
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— | — | @@ -71,52 +71,234 @@ |
72 | 72 | }
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73 | 73 | HRESULT WINAPI glDirect3DDevice7::CaptureStateBlock(DWORD dwBlockHandle)
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74 | 74 | {
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75 | | - FIXME("glDirectDraw::CaptureStateBlock: stub");
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| 75 | + FIXME("glDirect3DDevice7::CaptureStateBlock: stub");
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76 | 76 | ERR(DDERR_GENERIC);
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77 | | -}*/
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78 | | -/*
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79 | | -HRESULT WINAPI glDirect3DDevice7::CreateStateBlock(D3DSTATEBLOCKTYPE d3dsbtype, LPDWORD lpdwBlockHandle);
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80 | | -HRESULT WINAPI glDirect3DDevice7::Clear(DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags, DWORD dwColor, D3DVALUE dvZ, DWORD dwStencil);
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81 | | -HRESULT WINAPI glDirect3DDevice7::ComputeSphereVisibility(LPD3DVECTOR lpCenters, LPD3DVALUE lpRadii, DWORD dwNumSpheres, DWORD dwFlags, LPDWORD lpdwReturnValues);
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82 | | -HRESULT WINAPI glDirect3DDevice7::DeleteStateBlock(DWORD dwBlockHandle);
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83 | | -HRESULT WINAPI glDirect3DDevice7::DrawIndexedPrimitive(D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD dwVertexTypeDesc, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD lpwIndices, DWORD dwIndexCount, DWORD dwFlags);
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84 | | -HRESULT WINAPI glDirect3DDevice7::DrawIndexedPrimitiveStrided(D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD dwVertexTypeDesc, LPD3DDRAWPRIMITIVESTRIDEDDATA lpvVerticexArray, DWORD dwVertexCount, LPWORD lpwIndices, DWORD dwIndexCount, DWORD dwFlags);
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85 | | -HRESULT WINAPI glDirect3DDevice7::DrawIndexedPrimitiveVB(D3DPRIMITIVETYPE d3dptPrimitiveType, LPDIRECT3DVERTEXBUFFER7 lpd3dVertexBuffer, DWORD dwStartVertex, DWORD dwNumVertices, LPWORD lpwIndices, DWORD dwIndexCount, DWORD dwFlags);
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86 | | -HRESULT WINAPI glDirect3DDevice7::DrawPrimitive(D3DPRIMITIVETYPE dptPrimitiveType, DWORD dwVertexTypeDesc, LPVOID lpVertices, DWORD dwVertexCount, DWORD dwFlags);
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87 | | -HRESULT WINAPI glDirect3DDevice7::DrawPrimitiveStrided(D3DPRIMITIVETYPE dptPrimitiveType, DWORD dwVertexTypeDesc, LPD3DDRAWPRIMITIVESTRIDEDDATA lpVertexArray, DWORD dwVertexCount, DWORD dwFlags);
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88 | | -HRESULT WINAPI glDirect3DDevice7::DrawPrimitiveVB(D3DPRIMITIVETYPE d3dptPrimitiveType, LPDIRECT3DVERTEXBUFFER7 lpd3dVertexBuffer, DWORD dwStartVertex, DWORD dwNumVertices, DWORD dwFlags);
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89 | | -HRESULT WINAPI glDirect3DDevice7::EndScene();
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90 | | -HRESULT WINAPI glDirect3DDevice7::EndStateBlock(LPDWORD lpdwBlockHandle);
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91 | | -HRESULT WINAPI glDirect3DDevice7::EnumTextureFormats(LPD3DENUMPIXELFORMATSCALLBACK lpd3dEnumPixelProc, LPVOID lpArg);
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92 | | -HRESULT WINAPI glDirect3DDevice7::GetCaps(LPD3DDEVICEDESC7 lpD3DDevDesc);
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93 | | -HRESULT WINAPI glDirect3DDevice7::GetClipPlane(DWORD dwIndex, D3DVALUE *pPlaneEquation);
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94 | | -HRESULT WINAPI glDirect3DDevice7::GetClipStatus(LPD3DCLIPSTATUS lpD3DClipStatus);
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95 | | -HRESULT WINAPI glDirect3DDevice7::GetDirect3D(LPDIRECT3D7 *lplpD3D);
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96 | | -HRESULT WINAPI glDirect3DDevice7::GetInfo(DWORD dwDevInfoID, LPVOID pDevInfoStruct, DWORD dwSize);
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97 | | -HRESULT WINAPI glDirect3DDevice7::GetLight(DWORD dwLightIndex, LPD3DLIGHT7 lpLight);
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98 | | -HRESULT WINAPI glDirect3DDevice7::GetLightEnable(DWORD dwLightIndex, BOOL* pbEnable);
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99 | | -HRESULT WINAPI glDirect3DDevice7::GetMaterial(LPD3DMATERIAL7 lpMaterial);
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100 | | -HRESULT WINAPI glDirect3DDevice7::GetRenderState(D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState);
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101 | | -HRESULT WINAPI glDirect3DDevice7::GetRenderTarget(LPDIRECTDRAWSURFACE7 lplpRenderTarget);
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102 | | -HRESULT WINAPI glDirect3DDevice7::GetStateData(DWORD dwState, LPVOID* lplpStateData);
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103 | | -HRESULT WINAPI glDirect3DDevice7::GetTexture(DWORD dwStage, LPDIRECTDRAWSURFACE7 *lplpTexture);
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104 | | -HRESULT WINAPI glDirect3DDevice7::GetTextureStageState(DWORD dwStage, D3DTEXTURESTAGESTATETYPE dwState, LPDWORD lpdwValue);
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105 | | -HRESULT WINAPI glDirect3DDevice7::GetTransform(D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix);
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106 | | -HRESULT WINAPI glDirect3DDevice7::GetViewport(LPD3DVIEWPORT7 lpViewport);
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107 | | -HRESULT WINAPI glDirect3DDevice7::LightEnable(DWORD dwLightIndex, BOOL bEnable);
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108 | | -HRESULT WINAPI glDirect3DDevice7::Load(LPDIRECTDRAWSURFACE7 lpDestTex, LPPOINT lpDestPoint, LPDIRECTDRAWSURFACE7 lpSrcTex, LPRECT lprcSrcRect, DWORD dwFlags);
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109 | | -HRESULT WINAPI glDirect3DDevice7::MultiplyTransform(D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix);
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110 | | -HRESULT WINAPI glDirect3DDevice7::PreLoad(LPDIRECTDRAWSURFACE7 lpddsTexture);
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111 | | -HRESULT WINAPI glDirect3DDevice7::SetClipPlane(DWORD dwIndex, D3DVALUE* pPlaneEquation);
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112 | | -HRESULT WINAPI glDirect3DDevice7::SetClipStatus(LPD3DCLIPSTATUS lpD3DClipStatus);
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113 | | -HRESULT WINAPI glDirect3DDevice7::SetLight(DWORD dwLightIndex, LPD3DLIGHT7 lpLight);
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114 | | -HRESULT WINAPI glDirect3DDevice7::SetMaterial(LPD3DMATERIAL7 lpMaterial);
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115 | | -HRESULT WINAPI glDirect3DDevice7::SetRenderState(D3DRENDERSTATETYPE dwRendStateType, DWORD dwRenderState);
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116 | | -HRESULT WINAPI glDirect3DDevice7::SetRenderTarget(LPDIRECTDRAWSURFACE7 lpNewRenderTarget, DWORD dwFlags);
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117 | | -HRESULT WINAPI glDirect3DDevice7::SetStateData(DWORD dwState, LPVOID lpStateData);
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118 | | -HRESULT WINAPI glDirect3DDevice7::SetTexture(DWORD dwStage, LPDIRECTDRAWSURFACE7 lpTexture);
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119 | | -HRESULT WINAPI glDirect3DDevice7::SetTextureStageState(DWORD dwStage, D3DTEXTURESTAGESTATETYPE dwState, DWORD dwValue);
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120 | | -HRESULT WINAPI glDirect3DDevice7::SetTransform(D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix);
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121 | | -HRESULT WINAPI glDirect3DDevice7::SetViewport(LPD3DVIEWPORT7 lpViewport);
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122 | | -HRESULT WINAPI glDirect3DDevice7::ValidateDevice(LPDWORD lpdwPasses);
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123 | | -*/ |
\ No newline at end of file |
| 77 | +}
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| 78 | +HRESULT WINAPI glDirect3DDevice7::CreateStateBlock(D3DSTATEBLOCKTYPE d3dsbtype, LPDWORD lpdwBlockHandle)
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| 79 | +{
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| 80 | + FIXME("glDirect3DDevice7::CreateStateBlock: stub");
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| 81 | + ERR(DDERR_GENERIC);
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| 82 | +}
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| 83 | +HRESULT WINAPI glDirect3DDevice7::Clear(DWORD dwCount, LPD3DRECT lpRects, DWORD dwFlags, DWORD dwColor, D3DVALUE dvZ, DWORD dwStencil)
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| 84 | +{
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| 85 | + FIXME("glDirect3DDevice7::Clear: stub");
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| 86 | + ERR(DDERR_GENERIC);
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| 87 | +}
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| 88 | +HRESULT WINAPI glDirect3DDevice7::ComputeSphereVisibility(LPD3DVECTOR lpCenters, LPD3DVALUE lpRadii, DWORD dwNumSpheres,
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| 89 | + DWORD dwFlags, LPDWORD lpdwReturnValues)
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| 90 | +{
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| 91 | + FIXME("glDirect3DDevice7::ComputeSphereVisibility: stub");
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| 92 | + ERR(DDERR_GENERIC);
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| 93 | +}
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| 94 | +HRESULT WINAPI glDirect3DDevice7::DeleteStateBlock(DWORD dwBlockHandle)
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| 95 | +{
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| 96 | + FIXME("glDirect3DDevice7::DeleteStateBlock: stub");
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| 97 | + ERR(DDERR_GENERIC);
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| 98 | +}
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| 99 | +HRESULT WINAPI glDirect3DDevice7::DrawIndexedPrimitive(D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD dwVertexTypeDesc,
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| 100 | + LPVOID lpvVertices, DWORD dwVertexCount, LPWORD lpwIndices, DWORD dwIndexCount, DWORD dwFlags)
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| 101 | +{
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| 102 | + FIXME("glDirect3DDevice7::DrawIndexedPrimitive: stub");
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| 103 | + ERR(DDERR_GENERIC);
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| 104 | +}
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| 105 | +HRESULT WINAPI glDirect3DDevice7::DrawIndexedPrimitiveStrided(D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD dwVertexTypeDesc,
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| 106 | + LPD3DDRAWPRIMITIVESTRIDEDDATA lpvVerticexArray, DWORD dwVertexCount, LPWORD lpwIndices, DWORD dwIndexCount, DWORD dwFlags)
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| 107 | +{
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| 108 | + FIXME("glDirect3DDevice7::DrawIndexedPrimitiveStrided: stub");
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| 109 | + ERR(DDERR_GENERIC);
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| 110 | +}
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| 111 | +HRESULT WINAPI glDirect3DDevice7::DrawIndexedPrimitiveVB(D3DPRIMITIVETYPE d3dptPrimitiveType, LPDIRECT3DVERTEXBUFFER7 lpd3dVertexBuffer,
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| 112 | + DWORD dwStartVertex, DWORD dwNumVertices, LPWORD lpwIndices, DWORD dwIndexCount, DWORD dwFlags)
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| 113 | +{
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| 114 | + FIXME("glDirect3DDevice7::DrawIndexedPrimitiveVB: stub");
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| 115 | + ERR(DDERR_GENERIC);
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| 116 | +}
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| 117 | +HRESULT WINAPI glDirect3DDevice7::DrawPrimitive(D3DPRIMITIVETYPE dptPrimitiveType, DWORD dwVertexTypeDesc, LPVOID lpVertices,
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| 118 | + DWORD dwVertexCount, DWORD dwFlags)
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| 119 | +{
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| 120 | + FIXME("glDirect3DDevice7::DrawPrimitive: stub");
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| 121 | + ERR(DDERR_GENERIC);
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| 122 | +}
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| 123 | +HRESULT WINAPI glDirect3DDevice7::DrawPrimitiveStrided(D3DPRIMITIVETYPE dptPrimitiveType, DWORD dwVertexTypeDesc,
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| 124 | + LPD3DDRAWPRIMITIVESTRIDEDDATA lpVertexArray, DWORD dwVertexCount, DWORD dwFlags)
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| 125 | +{
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| 126 | + FIXME("glDirect3DDevice7::DrawPrimitiveStrided: stub");
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| 127 | + ERR(DDERR_GENERIC);
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| 128 | +}
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| 129 | +HRESULT WINAPI glDirect3DDevice7::DrawPrimitiveVB(D3DPRIMITIVETYPE d3dptPrimitiveType, LPDIRECT3DVERTEXBUFFER7 lpd3dVertexBuffer,
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| 130 | + DWORD dwStartVertex, DWORD dwNumVertices, DWORD dwFlags)
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| 131 | +{
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| 132 | + FIXME("glDirect3DDevice7::DrawPrimitiveVB: stub");
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| 133 | + ERR(DDERR_GENERIC);
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| 134 | +}
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| 135 | +HRESULT WINAPI glDirect3DDevice7::EndScene()
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| 136 | +{
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| 137 | + FIXME("glDirect3DDevice7::EndScene: stub");
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| 138 | + ERR(DDERR_GENERIC);
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| 139 | +}
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| 140 | +HRESULT WINAPI glDirect3DDevice7::EndStateBlock(LPDWORD lpdwBlockHandle)
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| 141 | +{
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| 142 | + FIXME("glDirect3DDevice7::EndStateBlock: stub");
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| 143 | + ERR(DDERR_GENERIC);
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| 144 | +}
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| 145 | +HRESULT WINAPI glDirect3DDevice7::EnumTextureFormats(LPD3DENUMPIXELFORMATSCALLBACK lpd3dEnumPixelProc, LPVOID lpArg)
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| 146 | +{
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| 147 | + FIXME("glDirect3DDevice7::EnumTextureFormats: stub");
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| 148 | + ERR(DDERR_GENERIC);
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| 149 | +}
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| 150 | +HRESULT WINAPI glDirect3DDevice7::GetCaps(LPD3DDEVICEDESC7 lpD3DDevDesc)
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| 151 | +{
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| 152 | + FIXME("glDirect3DDevice7::GetCaps: stub");
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| 153 | + ERR(DDERR_GENERIC);
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| 154 | +}
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| 155 | +HRESULT WINAPI glDirect3DDevice7::GetClipPlane(DWORD dwIndex, D3DVALUE *pPlaneEquation)
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| 156 | +{
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| 157 | + FIXME("glDirect3DDevice7::GetClipPlane: stub");
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| 158 | + ERR(DDERR_GENERIC);
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| 159 | +}
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| 160 | +HRESULT WINAPI glDirect3DDevice7::GetClipStatus(LPD3DCLIPSTATUS lpD3DClipStatus)
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| 161 | +{
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| 162 | + FIXME("glDirect3DDevice7::GetClipStatus: stub");
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| 163 | + ERR(DDERR_GENERIC);
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| 164 | +}
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| 165 | +HRESULT WINAPI glDirect3DDevice7::GetDirect3D(LPDIRECT3D7 *lplpD3D)
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| 166 | +{
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| 167 | + *lplpD3D = glD3D7;
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| 168 | + return D3D_OK;
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| 169 | +}
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| 170 | +HRESULT WINAPI glDirect3DDevice7::GetInfo(DWORD dwDevInfoID, LPVOID pDevInfoStruct, DWORD dwSize)
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| 171 | +{
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| 172 | + FIXME("glDirect3DDevice7::GetInfo: stub");
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| 173 | + ERR(DDERR_GENERIC);
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| 174 | +}
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| 175 | +HRESULT WINAPI glDirect3DDevice7::GetLight(DWORD dwLightIndex, LPD3DLIGHT7 lpLight)
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| 176 | +{
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| 177 | + FIXME("glDirect3DDevice7::GetLight: stub");
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| 178 | + ERR(DDERR_GENERIC);
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| 179 | +}
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| 180 | +HRESULT WINAPI glDirect3DDevice7::GetLightEnable(DWORD dwLightIndex, BOOL* pbEnable)
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| 181 | +{
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| 182 | + FIXME("glDirect3DDevice7::GetLightEnalbe: stub");
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| 183 | + ERR(DDERR_GENERIC);
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| 184 | +}
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| 185 | +HRESULT WINAPI glDirect3DDevice7::GetMaterial(LPD3DMATERIAL7 lpMaterial)
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| 186 | +{
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| 187 | + FIXME("glDirect3DDevice7::GetMaterial: stub");
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| 188 | + ERR(DDERR_GENERIC);
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| 189 | +}
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| 190 | +HRESULT WINAPI glDirect3DDevice7::GetRenderState(D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState)
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| 191 | +{
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| 192 | + FIXME("glDirect3DDevice7::GetRenderState: stub");
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| 193 | + ERR(DDERR_GENERIC);
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| 194 | +}
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| 195 | +HRESULT WINAPI glDirect3DDevice7::GetRenderTarget(LPDIRECTDRAWSURFACE7 lplpRenderTarget)
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| 196 | +{
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| 197 | + FIXME("glDirect3DDevice7::GetRenderTarget: stub");
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| 198 | + ERR(DDERR_GENERIC);
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| 199 | +}
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| 200 | +HRESULT WINAPI glDirect3DDevice7::GetStateData(DWORD dwState, LPVOID* lplpStateData)
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| 201 | +{
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| 202 | + FIXME("glDirect3DDevice7::GetStateData: stub");
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| 203 | + ERR(DDERR_GENERIC);
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| 204 | +}
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| 205 | +HRESULT WINAPI glDirect3DDevice7::GetTexture(DWORD dwStage, LPDIRECTDRAWSURFACE7 *lplpTexture)
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| 206 | +{
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| 207 | + FIXME("glDirect3DDevice7::GetTexture: stub");
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| 208 | + ERR(DDERR_GENERIC);
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| 209 | +}
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| 210 | +HRESULT WINAPI glDirect3DDevice7::GetTextureStageState(DWORD dwStage, D3DTEXTURESTAGESTATETYPE dwState, LPDWORD lpdwValue)
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| 211 | +{
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| 212 | + FIXME("glDirect3DDevice7::GetTextureStageState: stub");
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| 213 | + ERR(DDERR_GENERIC);
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| 214 | +}
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| 215 | +HRESULT WINAPI glDirect3DDevice7::GetTransform(D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix)
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| 216 | +{
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| 217 | + FIXME("glDirect3DDevice7::GetTransform: stub");
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| 218 | + ERR(DDERR_GENERIC);
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| 219 | +}
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| 220 | +HRESULT WINAPI glDirect3DDevice7::GetViewport(LPD3DVIEWPORT7 lpViewport)
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| 221 | +{
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| 222 | + FIXME("glDirect3DDevice7::GetViewport: stub");
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| 223 | + ERR(DDERR_GENERIC);
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| 224 | +}
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| 225 | +HRESULT WINAPI glDirect3DDevice7::LightEnable(DWORD dwLightIndex, BOOL bEnable)
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| 226 | +{
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| 227 | + FIXME("glDirect3DDevice7::LightEnable: stub");
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| 228 | + ERR(DDERR_GENERIC);
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| 229 | +}
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| 230 | +HRESULT WINAPI glDirect3DDevice7::Load(LPDIRECTDRAWSURFACE7 lpDestTex, LPPOINT lpDestPoint, LPDIRECTDRAWSURFACE7 lpSrcTex,
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| 231 | + LPRECT lprcSrcRect, DWORD dwFlags)
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| 232 | +{
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| 233 | + FIXME("glDirect3DDevice7::Load: stub");
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| 234 | + ERR(DDERR_GENERIC);
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| 235 | +}
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| 236 | +HRESULT WINAPI glDirect3DDevice7::MultiplyTransform(D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix)
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| 237 | +{
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| 238 | + FIXME("glDirect3DDevice7::MultiplyTransform: stub");
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| 239 | + ERR(DDERR_GENERIC);
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| 240 | +}
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| 241 | +HRESULT WINAPI glDirect3DDevice7::PreLoad(LPDIRECTDRAWSURFACE7 lpddsTexture)
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| 242 | +{
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| 243 | + FIXME("glDirect3DDevice7::PreLoad: stub");
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| 244 | + ERR(DDERR_GENERIC);
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| 245 | +}
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| 246 | +HRESULT WINAPI glDirect3DDevice7::SetClipPlane(DWORD dwIndex, D3DVALUE* pPlaneEquation)
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| 247 | +{
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| 248 | + FIXME("glDirect3DDevice7::SetClipPland: stub");
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| 249 | + ERR(DDERR_GENERIC);
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| 250 | +}
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| 251 | +HRESULT WINAPI glDirect3DDevice7::SetClipStatus(LPD3DCLIPSTATUS lpD3DClipStatus)
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| 252 | +{
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| 253 | + FIXME("glDirect3DDevice7::SetClipStatus: stub");
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| 254 | + ERR(DDERR_GENERIC);
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| 255 | +}
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| 256 | +HRESULT WINAPI glDirect3DDevice7::SetLight(DWORD dwLightIndex, LPD3DLIGHT7 lpLight)
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| 257 | +{
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| 258 | + FIXME("glDirect3DDevice7::SetLight: stub");
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| 259 | + ERR(DDERR_GENERIC);
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| 260 | +}
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| 261 | +HRESULT WINAPI glDirect3DDevice7::SetMaterial(LPD3DMATERIAL7 lpMaterial)
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| 262 | +{
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| 263 | + FIXME("glDirect3DDevice7::SetMaterial: stub");
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| 264 | + ERR(DDERR_GENERIC);
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| 265 | +}
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| 266 | +HRESULT WINAPI glDirect3DDevice7::SetRenderState(D3DRENDERSTATETYPE dwRendStateType, DWORD dwRenderState)
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| 267 | +{
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| 268 | + FIXME("glDirect3DDevice7::SetRenderState: stub");
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| 269 | + ERR(DDERR_GENERIC);
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| 270 | +}
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| 271 | +HRESULT WINAPI glDirect3DDevice7::SetRenderTarget(LPDIRECTDRAWSURFACE7 lpNewRenderTarget, DWORD dwFlags)
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| 272 | +{
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| 273 | + FIXME("glDirect3DDevice7::SetRenderTarget: stub");
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| 274 | + ERR(DDERR_GENERIC);
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| 275 | +}
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| 276 | +HRESULT WINAPI glDirect3DDevice7::SetStateData(DWORD dwState, LPVOID lpStateData)
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| 277 | +{
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| 278 | + FIXME("glDirect3DDevice7::SetStateData: stub");
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| 279 | + ERR(DDERR_GENERIC);
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| 280 | +}
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| 281 | +HRESULT WINAPI glDirect3DDevice7::SetTexture(DWORD dwStage, LPDIRECTDRAWSURFACE7 lpTexture)
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| 282 | +{
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| 283 | + FIXME("glDirect3DDevice7::SetTexture: stub");
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| 284 | + ERR(DDERR_GENERIC);
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| 285 | +}
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| 286 | +HRESULT WINAPI glDirect3DDevice7::SetTextureStageState(DWORD dwStage, D3DTEXTURESTAGESTATETYPE dwState, DWORD dwValue)
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| 287 | +{
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| 288 | + FIXME("glDirect3DDevice7::SetTextureStageState: stub");
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| 289 | + ERR(DDERR_GENERIC);
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| 290 | +}
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| 291 | +HRESULT WINAPI glDirect3DDevice7::SetTransform(D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix)
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| 292 | +{
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| 293 | + FIXME("glDirect3DDevice7::SetTransform: stub");
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| 294 | + ERR(DDERR_GENERIC);
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| 295 | +}
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| 296 | +HRESULT WINAPI glDirect3DDevice7::SetViewport(LPD3DVIEWPORT7 lpViewport)
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| 297 | +{
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| 298 | + FIXME("glDirect3DDevice7::SetViewport: stub");
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| 299 | + ERR(DDERR_GENERIC);
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| 300 | +}
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| 301 | +HRESULT WINAPI glDirect3DDevice7::ValidateDevice(LPDWORD lpdwPasses)
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| 302 | +{
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| 303 | + FIXME("glDirect3DDevice7::ValidateDevice: stub");
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| 304 | + ERR(DDERR_GENERIC);
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| 305 | +} |
\ No newline at end of file |