Index: ddraw/glDirect3D.cpp |
— | — | @@ -71,8 +71,32 @@ |
72 | 72 | }
|
73 | 73 | HRESULT WINAPI glDirect3D7::EnumZBufferFormats(REFCLSID riidDevice, LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback, LPVOID lpContext)
|
74 | 74 | {
|
75 | | - FIXME("glDirect3D7::EnumZBufferFormats: stub");
|
76 | | - return DDERR_GENERIC;
|
| 75 | + DDPIXELFORMAT ddpf;
|
| 76 | + ZeroMemory(&ddpf,sizeof(DDPIXELFORMAT));
|
| 77 | + ddpf.dwSize = sizeof(DDPIXELFORMAT);
|
| 78 | + ddpf.dwFlags = DDPF_ZBUFFER;
|
| 79 | + ddpf.dwZBufferBitDepth = 16;
|
| 80 | + ddpf.dwZBitMask = 0xffff;
|
| 81 | + if(lpEnumCallback(&ddpf,lpContext) == D3DEMUMRET_CANCEL) return D3D_OK;
|
| 82 | + ddpf.dwZBufferBitDepth = 24;
|
| 83 | + ddpf.dwZBitMask = 0xffffff00;
|
| 84 | + if(lpEnumCallback(&ddpf,lpContext) == D3DEMUMRET_CANCEL) return D3D_OK;
|
| 85 | + ddpf.dwZBufferBitDepth = 32;
|
| 86 | + if(lpEnumCallback(&ddpf,lpContext) == D3DEMUMRET_CANCEL) return D3D_OK;
|
| 87 | + ddpf.dwZBitMask = 0xffffffff;
|
| 88 | + if(lpEnumCallback(&ddpf,lpContext) == D3DEMUMRET_CANCEL) return D3D_OK;
|
| 89 | + if(GLEXT_EXT_packed_depth_stencil || GLEXT_NV_packed_depth_stencil)
|
| 90 | + {
|
| 91 | + ddpf.dwZBufferBitDepth = 32;
|
| 92 | + ddpf.dwStencilBitDepth = 8;
|
| 93 | + ddpf.dwZBitMask = 0xffffff00;
|
| 94 | + ddpf.dwStencilBitMask = 0xff;
|
| 95 | + if(lpEnumCallback(&ddpf,lpContext) == D3DEMUMRET_CANCEL) return D3D_OK;
|
| 96 | + ddpf.dwZBitMask = 0x00ffffff;
|
| 97 | + ddpf.dwStencilBitMask = 0xff000000;
|
| 98 | + if(lpEnumCallback(&ddpf,lpContext) == D3DEMUMRET_CANCEL) return D3D_OK;
|
| 99 | + }
|
| 100 | + return D3D_OK;
|
77 | 101 | }
|
78 | 102 | HRESULT WINAPI glDirect3D7::EvictManagedTextures()
|
79 | 103 | {
|
Index: ddraw/glExtensions.cpp |
— | — | @@ -54,6 +54,10 @@ |
55 | 55 |
|
56 | 56 | int GLEXT_ARB_framebuffer_object = 0;
|
57 | 57 | int GLEXT_EXT_framebuffer_object = 0;
|
| 58 | +int GLEXT_NV_packed_depth_stencil = 0;
|
| 59 | +int GLEXT_EXT_packed_depth_stencil = 0;
|
| 60 | +int GLEXT_ARB_depth_buffer_float = 0;
|
| 61 | +int GLEXT_ARB_depth_texture = 0;
|
58 | 62 | int glver_major, glver_minor = 0;
|
59 | 63 |
|
60 | 64 | void InitGLExt()
|
— | — | @@ -81,6 +85,10 @@ |
82 | 86 | const GLubyte *glextensions = glGetString(GL_EXTENSIONS);
|
83 | 87 | if(strstr((char*)glextensions,"GL_ARB_framebuffer_object")) GLEXT_ARB_framebuffer_object = 1;
|
84 | 88 | if(strstr((char*)glextensions,"GL_EXT_framebuffer_object")) GLEXT_EXT_framebuffer_object = 1;
|
| 89 | + if(strstr((char*)glextensions,"GL_NV_packed_depth_stencil")) GLEXT_NV_packed_depth_stencil = 1;
|
| 90 | + if(strstr((char*)glextensions,"GL_EXT_packed_depth_stencil")) GLEXT_EXT_packed_depth_stencil = 1;
|
| 91 | + if(strstr((char*)glextensions,"GL_ARB_depth_buffer_float")) GLEXT_ARB_depth_buffer_float = 1;
|
| 92 | + if(strstr((char*)glextensions,"GL_ARB_depth_texture")) GLEXT_ARB_depth_texture = 1;
|
85 | 93 | if(GLEXT_ARB_framebuffer_object)
|
86 | 94 | {
|
87 | 95 | glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)wglGetProcAddress("glGenFramebuffers");
|
Index: ddraw/glExtensions.h |
— | — | @@ -19,8 +19,21 @@ |
20 | 20 | #ifndef _GLEXTENSIONS_H
|
21 | 21 | #define _GLEXTENSIONS_H
|
22 | 22 |
|
| 23 | +#ifndef GL_DEPTH_BUFFER
|
| 24 | +#define GL_DEPTH_BUFFER 0x8223
|
| 25 | +#endif
|
| 26 | +#ifndef GL_STENCIL_BUFFER
|
| 27 | +#define GL_STENCIL_BUFFER 0x8224
|
| 28 | +#endif
|
| 29 | +
|
| 30 | +
|
23 | 31 | extern int GLEXT_ARB_framebuffer_object;
|
24 | 32 | extern int GLEXT_EXT_framebuffer_object;
|
| 33 | +extern int GLEXT_NV_packed_depth_stencil;
|
| 34 | +extern int GLEXT_EXT_packed_depth_stencil;
|
| 35 | +extern int GLEXT_ARB_depth_buffer_float;
|
| 36 | +extern int GLEXT_ARB_depth_texture;
|
| 37 | +
|
25 | 38 | #ifdef __GNUC__
|
26 | 39 | #undef GLAPI
|
27 | 40 | #define GLAPI extern
|
Index: ddraw/include/GL/glext.h |
— | — | @@ -6,7 +6,7 @@ |
7 | 7 | #endif |
8 | 8 | |
9 | 9 | /* |
10 | | -** Copyright (c) 2007-2010 The Khronos Group Inc. |
| 10 | +** Copyright (c) 2007-2011 The Khronos Group Inc. |
11 | 11 | ** |
12 | 12 | ** Permission is hereby granted, free of charge, to any person obtaining a |
13 | 13 | ** copy of this software and/or associated documentation files (the |
— | — | @@ -29,9 +29,9 @@ |
30 | 30 | */ |
31 | 31 | |
32 | 32 | /* Header file version number, required by OpenGL ABI for Linux */ |
33 | | -/* glext.h last updated $Date: 2011-04-05 23:08:32 -0700 (Tue, 05 Apr 2011) $ */ |
| 33 | +/* glext.h last updated $Date: 2011-12-19 02:48:12 -0800 (Mon, 19 Dec 2011) $ */ |
34 | 34 | /* Current version at http://www.opengl.org/registry/ */ |
35 | | -#define GL_GLEXT_VERSION 68 |
| 35 | +#define GL_GLEXT_VERSION 74 |
36 | 36 | /* Function declaration macros - to move into glplatform.h */ |
37 | 37 | |
38 | 38 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
— | — | @@ -516,8 +516,6 @@ |
517 | 517 | #define GL_MINOR_VERSION 0x821C |
518 | 518 | #define GL_NUM_EXTENSIONS 0x821D |
519 | 519 | #define GL_CONTEXT_FLAGS 0x821E |
520 | | -#define GL_DEPTH_BUFFER 0x8223 |
521 | | -#define GL_STENCIL_BUFFER 0x8224 |
522 | 520 | #define GL_COMPRESSED_RED 0x8225 |
523 | 521 | #define GL_COMPRESSED_RG 0x8226 |
524 | 522 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 |
— | — | @@ -1047,6 +1045,124 @@ |
1048 | 1046 | /* reuse GL_UNDEFINED_VERTEX */ |
1049 | 1047 | #endif |
1050 | 1048 | |
| 1049 | +#ifndef GL_VERSION_4_2 |
| 1050 | +/* Reuse tokens from ARB_base_instance (none) */ |
| 1051 | +/* Reuse tokens from ARB_shading_language_420pack (none) */ |
| 1052 | +/* Reuse tokens from ARB_transform_feedback_instanced (none) */ |
| 1053 | +/* Reuse tokens from ARB_compressed_texture_pixel_storage */ |
| 1054 | +/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */ |
| 1055 | +/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */ |
| 1056 | +/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */ |
| 1057 | +/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */ |
| 1058 | +/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */ |
| 1059 | +/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */ |
| 1060 | +/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */ |
| 1061 | +/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */ |
| 1062 | +/* Reuse tokens from ARB_conservative_depth (none) */ |
| 1063 | +/* Reuse tokens from ARB_internalformat_query */ |
| 1064 | +/* reuse GL_NUM_SAMPLE_COUNTS */ |
| 1065 | +/* Reuse tokens from ARB_map_buffer_alignment */ |
| 1066 | +/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */ |
| 1067 | +/* Reuse tokens from ARB_shader_atomic_counters */ |
| 1068 | +/* reuse GL_ATOMIC_COUNTER_BUFFER */ |
| 1069 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */ |
| 1070 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_START */ |
| 1071 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */ |
| 1072 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */ |
| 1073 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */ |
| 1074 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */ |
| 1075 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */ |
| 1076 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */ |
| 1077 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */ |
| 1078 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */ |
| 1079 | +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */ |
| 1080 | +/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */ |
| 1081 | +/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */ |
| 1082 | +/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */ |
| 1083 | +/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */ |
| 1084 | +/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */ |
| 1085 | +/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */ |
| 1086 | +/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */ |
| 1087 | +/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */ |
| 1088 | +/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */ |
| 1089 | +/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */ |
| 1090 | +/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */ |
| 1091 | +/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */ |
| 1092 | +/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */ |
| 1093 | +/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */ |
| 1094 | +/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */ |
| 1095 | +/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */ |
| 1096 | +/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */ |
| 1097 | +/* Reuse tokens from ARB_shader_image_load_store */ |
| 1098 | +/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */ |
| 1099 | +/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */ |
| 1100 | +/* reuse GL_UNIFORM_BARRIER_BIT */ |
| 1101 | +/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */ |
| 1102 | +/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */ |
| 1103 | +/* reuse GL_COMMAND_BARRIER_BIT */ |
| 1104 | +/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */ |
| 1105 | +/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */ |
| 1106 | +/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */ |
| 1107 | +/* reuse GL_FRAMEBUFFER_BARRIER_BIT */ |
| 1108 | +/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */ |
| 1109 | +/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */ |
| 1110 | +/* reuse GL_ALL_BARRIER_BITS */ |
| 1111 | +/* reuse GL_MAX_IMAGE_UNITS */ |
| 1112 | +/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */ |
| 1113 | +/* reuse GL_IMAGE_BINDING_NAME */ |
| 1114 | +/* reuse GL_IMAGE_BINDING_LEVEL */ |
| 1115 | +/* reuse GL_IMAGE_BINDING_LAYERED */ |
| 1116 | +/* reuse GL_IMAGE_BINDING_LAYER */ |
| 1117 | +/* reuse GL_IMAGE_BINDING_ACCESS */ |
| 1118 | +/* reuse GL_IMAGE_1D */ |
| 1119 | +/* reuse GL_IMAGE_2D */ |
| 1120 | +/* reuse GL_IMAGE_3D */ |
| 1121 | +/* reuse GL_IMAGE_2D_RECT */ |
| 1122 | +/* reuse GL_IMAGE_CUBE */ |
| 1123 | +/* reuse GL_IMAGE_BUFFER */ |
| 1124 | +/* reuse GL_IMAGE_1D_ARRAY */ |
| 1125 | +/* reuse GL_IMAGE_2D_ARRAY */ |
| 1126 | +/* reuse GL_IMAGE_CUBE_MAP_ARRAY */ |
| 1127 | +/* reuse GL_IMAGE_2D_MULTISAMPLE */ |
| 1128 | +/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */ |
| 1129 | +/* reuse GL_INT_IMAGE_1D */ |
| 1130 | +/* reuse GL_INT_IMAGE_2D */ |
| 1131 | +/* reuse GL_INT_IMAGE_3D */ |
| 1132 | +/* reuse GL_INT_IMAGE_2D_RECT */ |
| 1133 | +/* reuse GL_INT_IMAGE_CUBE */ |
| 1134 | +/* reuse GL_INT_IMAGE_BUFFER */ |
| 1135 | +/* reuse GL_INT_IMAGE_1D_ARRAY */ |
| 1136 | +/* reuse GL_INT_IMAGE_2D_ARRAY */ |
| 1137 | +/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */ |
| 1138 | +/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */ |
| 1139 | +/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */ |
| 1140 | +/* reuse GL_UNSIGNED_INT_IMAGE_1D */ |
| 1141 | +/* reuse GL_UNSIGNED_INT_IMAGE_2D */ |
| 1142 | +/* reuse GL_UNSIGNED_INT_IMAGE_3D */ |
| 1143 | +/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */ |
| 1144 | +/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */ |
| 1145 | +/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */ |
| 1146 | +/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */ |
| 1147 | +/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */ |
| 1148 | +/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */ |
| 1149 | +/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */ |
| 1150 | +/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */ |
| 1151 | +/* reuse GL_MAX_IMAGE_SAMPLES */ |
| 1152 | +/* reuse GL_IMAGE_BINDING_FORMAT */ |
| 1153 | +/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */ |
| 1154 | +/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */ |
| 1155 | +/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */ |
| 1156 | +/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */ |
| 1157 | +/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */ |
| 1158 | +/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */ |
| 1159 | +/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */ |
| 1160 | +/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */ |
| 1161 | +/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */ |
| 1162 | +/* Reuse tokens from ARB_shading_language_packing (none) */ |
| 1163 | +/* Reuse tokens from ARB_texture_storage */ |
| 1164 | +/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */ |
| 1165 | +#endif |
| 1166 | + |
1051 | 1167 | #ifndef GL_ARB_multitexture |
1052 | 1168 | #define GL_TEXTURE0_ARB 0x84C0 |
1053 | 1169 | #define GL_TEXTURE1_ARB 0x84C1 |
— | — | @@ -2140,6 +2256,143 @@ |
2141 | 2257 | #ifndef GL_ARB_shader_stencil_export |
2142 | 2258 | #endif |
2143 | 2259 | |
| 2260 | +#ifndef GL_ARB_base_instance |
| 2261 | +#endif |
| 2262 | + |
| 2263 | +#ifndef GL_ARB_shading_language_420pack |
| 2264 | +#endif |
| 2265 | + |
| 2266 | +#ifndef GL_ARB_transform_feedback_instanced |
| 2267 | +#endif |
| 2268 | + |
| 2269 | +#ifndef GL_ARB_compressed_texture_pixel_storage |
| 2270 | +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 |
| 2271 | +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 |
| 2272 | +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 |
| 2273 | +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A |
| 2274 | +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B |
| 2275 | +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C |
| 2276 | +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D |
| 2277 | +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E |
| 2278 | +#endif |
| 2279 | + |
| 2280 | +#ifndef GL_ARB_conservative_depth |
| 2281 | +#endif |
| 2282 | + |
| 2283 | +#ifndef GL_ARB_internalformat_query |
| 2284 | +#define GL_NUM_SAMPLE_COUNTS 0x9380 |
| 2285 | +#endif |
| 2286 | + |
| 2287 | +#ifndef GL_ARB_map_buffer_alignment |
| 2288 | +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC |
| 2289 | +#endif |
| 2290 | + |
| 2291 | +#ifndef GL_ARB_shader_atomic_counters |
| 2292 | +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 |
| 2293 | +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 |
| 2294 | +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 |
| 2295 | +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 |
| 2296 | +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 |
| 2297 | +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 |
| 2298 | +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 |
| 2299 | +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 |
| 2300 | +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 |
| 2301 | +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 |
| 2302 | +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA |
| 2303 | +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB |
| 2304 | +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC |
| 2305 | +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD |
| 2306 | +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE |
| 2307 | +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF |
| 2308 | +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 |
| 2309 | +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 |
| 2310 | +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 |
| 2311 | +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 |
| 2312 | +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 |
| 2313 | +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 |
| 2314 | +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 |
| 2315 | +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 |
| 2316 | +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 |
| 2317 | +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC |
| 2318 | +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 |
| 2319 | +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA |
| 2320 | +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB |
| 2321 | +#endif |
| 2322 | + |
| 2323 | +#ifndef GL_ARB_shader_image_load_store |
| 2324 | +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 |
| 2325 | +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 |
| 2326 | +#define GL_UNIFORM_BARRIER_BIT 0x00000004 |
| 2327 | +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 |
| 2328 | +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 |
| 2329 | +#define GL_COMMAND_BARRIER_BIT 0x00000040 |
| 2330 | +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 |
| 2331 | +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 |
| 2332 | +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 |
| 2333 | +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 |
| 2334 | +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 |
| 2335 | +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 |
| 2336 | +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF |
| 2337 | +#define GL_MAX_IMAGE_UNITS 0x8F38 |
| 2338 | +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 |
| 2339 | +#define GL_IMAGE_BINDING_NAME 0x8F3A |
| 2340 | +#define GL_IMAGE_BINDING_LEVEL 0x8F3B |
| 2341 | +#define GL_IMAGE_BINDING_LAYERED 0x8F3C |
| 2342 | +#define GL_IMAGE_BINDING_LAYER 0x8F3D |
| 2343 | +#define GL_IMAGE_BINDING_ACCESS 0x8F3E |
| 2344 | +#define GL_IMAGE_1D 0x904C |
| 2345 | +#define GL_IMAGE_2D 0x904D |
| 2346 | +#define GL_IMAGE_3D 0x904E |
| 2347 | +#define GL_IMAGE_2D_RECT 0x904F |
| 2348 | +#define GL_IMAGE_CUBE 0x9050 |
| 2349 | +#define GL_IMAGE_BUFFER 0x9051 |
| 2350 | +#define GL_IMAGE_1D_ARRAY 0x9052 |
| 2351 | +#define GL_IMAGE_2D_ARRAY 0x9053 |
| 2352 | +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 |
| 2353 | +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 |
| 2354 | +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 |
| 2355 | +#define GL_INT_IMAGE_1D 0x9057 |
| 2356 | +#define GL_INT_IMAGE_2D 0x9058 |
| 2357 | +#define GL_INT_IMAGE_3D 0x9059 |
| 2358 | +#define GL_INT_IMAGE_2D_RECT 0x905A |
| 2359 | +#define GL_INT_IMAGE_CUBE 0x905B |
| 2360 | +#define GL_INT_IMAGE_BUFFER 0x905C |
| 2361 | +#define GL_INT_IMAGE_1D_ARRAY 0x905D |
| 2362 | +#define GL_INT_IMAGE_2D_ARRAY 0x905E |
| 2363 | +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F |
| 2364 | +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 |
| 2365 | +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 |
| 2366 | +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 |
| 2367 | +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 |
| 2368 | +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 |
| 2369 | +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 |
| 2370 | +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 |
| 2371 | +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 |
| 2372 | +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 |
| 2373 | +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 |
| 2374 | +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A |
| 2375 | +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B |
| 2376 | +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C |
| 2377 | +#define GL_MAX_IMAGE_SAMPLES 0x906D |
| 2378 | +#define GL_IMAGE_BINDING_FORMAT 0x906E |
| 2379 | +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 |
| 2380 | +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 |
| 2381 | +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 |
| 2382 | +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA |
| 2383 | +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB |
| 2384 | +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC |
| 2385 | +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD |
| 2386 | +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE |
| 2387 | +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF |
| 2388 | +#endif |
| 2389 | + |
| 2390 | +#ifndef GL_ARB_shading_language_packing |
| 2391 | +#endif |
| 2392 | + |
| 2393 | +#ifndef GL_ARB_texture_storage |
| 2394 | +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F |
| 2395 | +#endif |
| 2396 | + |
2144 | 2397 | #ifndef GL_EXT_abgr |
2145 | 2398 | #define GL_ABGR_EXT 0x8000 |
2146 | 2399 | #endif |
— | — | @@ -5042,7 +5295,27 @@ |
5043 | 5296 | #define GL_FACTOR_MAX_AMD 0x901D |
5044 | 5297 | #endif |
5045 | 5298 | |
| 5299 | +#ifndef GL_AMD_sample_positions |
| 5300 | +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F |
| 5301 | +#endif |
5046 | 5302 | |
| 5303 | +#ifndef GL_EXT_x11_sync_object |
| 5304 | +#define GL_SYNC_X11_FENCE_EXT 0x90E1 |
| 5305 | +#endif |
| 5306 | + |
| 5307 | +#ifndef GL_AMD_multi_draw_indirect |
| 5308 | +#endif |
| 5309 | + |
| 5310 | +#ifndef GL_EXT_framebuffer_multisample_blit_scaled |
| 5311 | +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA |
| 5312 | +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB |
| 5313 | +#endif |
| 5314 | + |
| 5315 | +#ifndef GL_AMD_pinned_memory |
| 5316 | +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 |
| 5317 | +#endif |
| 5318 | + |
| 5319 | + |
5047 | 5320 | /*************************************************************/ |
5048 | 5321 | |
5049 | 5322 | #include <stddef.h> |
— | — | @@ -5901,7 +6174,7 @@ |
5902 | 6175 | |
5903 | 6176 | #ifndef GL_VERSION_4_1 |
5904 | 6177 | #define GL_VERSION_4_1 1 |
5905 | | -/* OpenGL 4.1 also reuses entry points from these extensions: */ |
| 6178 | +/* OpenGL 4.1 reuses entry points from these extensions: */ |
5906 | 6179 | /* ARB_ES2_compatibility */ |
5907 | 6180 | /* ARB_get_program_binary */ |
5908 | 6181 | /* ARB_separate_shader_objects */ |
— | — | @@ -5910,6 +6183,22 @@ |
5911 | 6184 | /* ARB_viewport_array */ |
5912 | 6185 | #endif |
5913 | 6186 | |
| 6187 | +#ifndef GL_VERSION_4_2 |
| 6188 | +#define GL_VERSION_4_2 1 |
| 6189 | +/* OpenGL 4.2 reuses entry points from these extensions: */ |
| 6190 | +/* ARB_base_instance */ |
| 6191 | +/* ARB_shading_language_420pack (no entry points) */ |
| 6192 | +/* ARB_transform_feedback_instanced */ |
| 6193 | +/* ARB_compressed_texture_pixel_storage (no entry points) */ |
| 6194 | +/* ARB_conservative_depth (no entry points) */ |
| 6195 | +/* ARB_internalformat_query */ |
| 6196 | +/* ARB_map_buffer_alignment (no entry points) */ |
| 6197 | +/* ARB_shader_atomic_counters */ |
| 6198 | +/* ARB_shader_image_load_store */ |
| 6199 | +/* ARB_shading_language_packing (no entry points) */ |
| 6200 | +/* ARB_texture_storage */ |
| 6201 | +#endif |
| 6202 | + |
5914 | 6203 | #ifndef GL_ARB_multitexture |
5915 | 6204 | #define GL_ARB_multitexture 1 |
5916 | 6205 | #ifdef GL_GLEXT_PROTOTYPES |
— | — | @@ -6835,6 +7124,10 @@ |
6836 | 7125 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); |
6837 | 7126 | #endif |
6838 | 7127 | |
| 7128 | +#ifndef GL_ARB_shader_bit_encoding |
| 7129 | +#define GL_ARB_shader_bit_encoding 1 |
| 7130 | +#endif |
| 7131 | + |
6839 | 7132 | #ifndef GL_ARB_texture_rgb10_a2ui |
6840 | 7133 | #define GL_ARB_texture_rgb10_a2ui 1 |
6841 | 7134 | #endif |
— | — | @@ -7341,6 +7634,92 @@ |
7342 | 7635 | #define GL_ARB_shader_stencil_export 1 |
7343 | 7636 | #endif |
7344 | 7637 | |
| 7638 | +#ifndef GL_ARB_base_instance |
| 7639 | +#define GL_ARB_base_instance 1 |
| 7640 | +#ifdef GL_GLEXT_PROTOTYPES |
| 7641 | +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); |
| 7642 | +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); |
| 7643 | +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); |
| 7644 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 7645 | +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); |
| 7646 | +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); |
| 7647 | +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); |
| 7648 | +#endif |
| 7649 | + |
| 7650 | +#ifndef GL_ARB_shading_language_420pack |
| 7651 | +#define GL_ARB_shading_language_420pack 1 |
| 7652 | +#endif |
| 7653 | + |
| 7654 | +#ifndef GL_ARB_transform_feedback_instanced |
| 7655 | +#define GL_ARB_transform_feedback_instanced 1 |
| 7656 | +#ifdef GL_GLEXT_PROTOTYPES |
| 7657 | +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount); |
| 7658 | +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); |
| 7659 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 7660 | +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); |
| 7661 | +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); |
| 7662 | +#endif |
| 7663 | + |
| 7664 | +#ifndef GL_ARB_compressed_texture_pixel_storage |
| 7665 | +#define GL_ARB_compressed_texture_pixel_storage 1 |
| 7666 | +#endif |
| 7667 | + |
| 7668 | +#ifndef GL_ARB_conservative_depth |
| 7669 | +#define GL_ARB_conservative_depth 1 |
| 7670 | +#endif |
| 7671 | + |
| 7672 | +#ifndef GL_ARB_internalformat_query |
| 7673 | +#define GL_ARB_internalformat_query 1 |
| 7674 | +#ifdef GL_GLEXT_PROTOTYPES |
| 7675 | +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); |
| 7676 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 7677 | +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); |
| 7678 | +#endif |
| 7679 | + |
| 7680 | +#ifndef GL_ARB_map_buffer_alignment |
| 7681 | +#define GL_ARB_map_buffer_alignment 1 |
| 7682 | +#endif |
| 7683 | + |
| 7684 | +#ifndef GL_ARB_shader_atomic_counters |
| 7685 | +#define GL_ARB_shader_atomic_counters 1 |
| 7686 | +#ifdef GL_GLEXT_PROTOTYPES |
| 7687 | +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); |
| 7688 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 7689 | +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); |
| 7690 | +#endif |
| 7691 | + |
| 7692 | +#ifndef GL_ARB_shader_image_load_store |
| 7693 | +#define GL_ARB_shader_image_load_store 1 |
| 7694 | +#ifdef GL_GLEXT_PROTOTYPES |
| 7695 | +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); |
| 7696 | +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); |
| 7697 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 7698 | +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); |
| 7699 | +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); |
| 7700 | +#endif |
| 7701 | + |
| 7702 | +#ifndef GL_ARB_shading_language_packing |
| 7703 | +#define GL_ARB_shading_language_packing 1 |
| 7704 | +#endif |
| 7705 | + |
| 7706 | +#ifndef GL_ARB_texture_storage |
| 7707 | +#define GL_ARB_texture_storage 1 |
| 7708 | +#ifdef GL_GLEXT_PROTOTYPES |
| 7709 | +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| 7710 | +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 7711 | +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 7712 | +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| 7713 | +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 7714 | +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 7715 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 7716 | +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| 7717 | +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 7718 | +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 7719 | +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); |
| 7720 | +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); |
| 7721 | +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); |
| 7722 | +#endif |
| 7723 | + |
7345 | 7724 | #ifndef GL_EXT_abgr |
7346 | 7725 | #define GL_EXT_abgr 1 |
7347 | 7726 | #endif |
— | — | @@ -11073,7 +11452,41 @@ |
11074 | 11453 | #define GL_AMD_blend_minmax_factor 1 |
11075 | 11454 | #endif |
11076 | 11455 | |
| 11456 | +#ifndef GL_AMD_sample_positions |
| 11457 | +#define GL_AMD_sample_positions 1 |
| 11458 | +#ifdef GL_GLEXT_PROTOTYPES |
| 11459 | +GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); |
| 11460 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 11461 | +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); |
| 11462 | +#endif |
11077 | 11463 | |
| 11464 | +#ifndef GL_EXT_x11_sync_object |
| 11465 | +#define GL_EXT_x11_sync_object 1 |
| 11466 | +#ifdef GL_GLEXT_PROTOTYPES |
| 11467 | +GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); |
| 11468 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 11469 | +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); |
| 11470 | +#endif |
| 11471 | + |
| 11472 | +#ifndef GL_AMD_multi_draw_indirect |
| 11473 | +#define GL_AMD_multi_draw_indirect 1 |
| 11474 | +#ifdef GL_GLEXT_PROTOTYPES |
| 11475 | +GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| 11476 | +GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| 11477 | +#endif /* GL_GLEXT_PROTOTYPES */ |
| 11478 | +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| 11479 | +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); |
| 11480 | +#endif |
| 11481 | + |
| 11482 | +#ifndef GL_EXT_framebuffer_multisample_blit_scaled |
| 11483 | +#define GL_EXT_framebuffer_multisample_blit_scaled 1 |
| 11484 | +#endif |
| 11485 | + |
| 11486 | +#ifndef GL_AMD_pinned_memory |
| 11487 | +#define GL_AMD_pinned_memory 1 |
| 11488 | +#endif |
| 11489 | + |
| 11490 | + |
11078 | 11491 | #ifdef __cplusplus |
11079 | 11492 | } |
11080 | 11493 | #endif |
Index: ddraw/include/GL/wglext.h |
— | — | @@ -6,7 +6,7 @@ |
7 | 7 | #endif |
8 | 8 | |
9 | 9 | /* |
10 | | -** Copyright (c) 2007-2010 The Khronos Group Inc. |
| 10 | +** Copyright (c) 2007-2011 The Khronos Group Inc. |
11 | 11 | ** |
12 | 12 | ** Permission is hereby granted, free of charge, to any person obtaining a |
13 | 13 | ** copy of this software and/or associated documentation files (the |
Index: dxgltest/Tests3D.cpp |
— | — | @@ -223,12 +223,12 @@ |
224 | 224 | return;
|
225 | 225 | }
|
226 | 226 | if(resizable)
|
227 | | - hWnd = CreateWindowEx(WS_EX_APPWINDOW,wndclassname3d,_T("DDraw Test Window"),WS_OVERLAPPEDWINDOW,
|
| 227 | + hWnd = CreateWindowEx(WS_EX_APPWINDOW,wndclassname3d,_T("D3D Test Window"),WS_OVERLAPPEDWINDOW,
|
228 | 228 | CW_USEDEFAULT,CW_USEDEFAULT,width,height,NULL,NULL,hinstance,NULL);
|
229 | 229 | else if(!fullscreen)
|
230 | | - hWnd = CreateWindowEx(WS_EX_APPWINDOW,wndclassname3d,_T("DDraw Test Window"),WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX,
|
| 230 | + hWnd = CreateWindowEx(WS_EX_APPWINDOW,wndclassname3d,_T("D3D Test Window"),WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX,
|
231 | 231 | CW_USEDEFAULT,CW_USEDEFAULT,width,height,NULL,NULL,hinstance,NULL);
|
232 | | - else hWnd = CreateWindowEx(WS_EX_TOPMOST,wndclassname3d,_T("DDraw Test Window"),WS_POPUP,0,0,
|
| 232 | + else hWnd = CreateWindowEx(WS_EX_TOPMOST,wndclassname3d,_T("D3D Test Window"),WS_POPUP,0,0,
|
233 | 233 | GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN),NULL,NULL,hinstance,NULL);
|
234 | 234 |
|
235 | 235 | DWORD err = GetLastError();
|