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Repository:DXGL
Author:admin
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 Total number of results: 950
Revision Status Comments Path Commit summary Author Date
451 new - Basic implementation of 2D Shader Generator for Blt() commands. Will be acti... admin 00:22, 13 June 2014
452 new - Implement 2D blitting shader generator and fix related bugs. admin 13:49, 29 June 2014
453 new - Fix Debug Trace build. admin 14:09, 29 June 2014
454 new - Fix missing ret instruction in _itoa_x86.asm and memcpy_x86.asm of minilibc, ... admin 22:05, 1 July 2014
455 new - Remove c++ string from ShaderGen3D GenShader structure.... admin 18:48, 3 July 2014
456 new - Convert glRenderer to a struct and make the functions C linkage. admin 23:29, 4 July 2014
457 new - Fix DDBLT_COLORFILL admin 23:58, 4 July 2014
458 new - Do not allow BltFast when a clipper is attached, per MSDN documentation. admin 00:56, 5 July 2014
459 new - Add clipping support to Blt; clipper vertex calculation is currently broken. admin 23:50, 6 July 2014
460 new - Fix clip list vertices and render whole clip list. admin 00:11, 7 July 2014
461 new -
Add a bitmap for DXGL test. admin 02:13, 7 July 2014
462 new - Change "x" icon to dark red on black. admin 22:59, 7 July 2014
463 new -
Some ShaderGen2D work towards ROP support.... admin 23:47, 13 July 2014
464 new -
Fix Blt ROP test.... admin 23:58, 13 July 2014
465 new - Initialize icon surface before drawing the icon in the ROP Blt test. admin 00:13, 14 July 2014
466 new -
Add NOTSRCINVERT raster operation. admin 00:46, 14 July 2014
467 new - Note: Last ROP added was actually called "NOTSRCCOPY"... admin 18:16, 20 July 2014
468 new - Add support for pattern surfaces in Blt() command.... admin 00:55, 24 July 2014
469 new - Select ROP support table based on OpenGL capabilities.... admin 02:21, 25 July 2014
470 new - Adjust shader samplers to fix a regression on GeForce 6200 cards. admin 19:21, 26 July 2014
471 new - Add generated shaders to trace log, as well as any error messages. admin 01:09, 28 July 2014
472 new - Fix window mode Blt regression. admin 23:07, 29 July 2014
473 new -
Remove shader options in scaler setting.... admin 00:56, 30 July 2014
474 new - Add error checking when creating new textures, and re-enable RGB565 internal ... admin 23:18, 30 July 2014
475 new -
Support fixing texture internal format when FBO rendering fails.... admin 00:39, 4 August 2014
476 new - Initialize fixed texture with previous data. admin 01:31, 4 August 2014
477 new - Deinitialize FBO when repairing texture. admin 01:45, 4 August 2014
478 new - Remove RGB8 fallback format from RGB555 to prevent test failure in FNDDRAW ut... admin 01:49, 4 August 2014
479 new -
Update release version. admin 23:46, 5 August 2014
480 new - Disable OpenGL dithering. Fixes slight artifacts on Blt to 16-bit surfaces o... admin 00:26, 6 August 2014
481 new -
Add destination color key support. admin 15:57, 10 August 2014
482 new - Update DDraw caps flags. admin 17:56, 10 August 2014
483 new - Process Blt fragment shaders using integer values based on pixelformat, fixes... admin 01:23, 11 August 2014
484 new - Fix color invert ROP on OpenGL 2 devices.... admin 01:46, 11 August 2014
485 new - Support Mirrored Blt. admin 00:22, 12 August 2014
486 new - Add support for OpenGL 4.5/ARB_direct_state_access functionality. admin 23:32, 13 August 2014
487 new - Fix sampling of source color for color keys.... admin 23:50, 15 August 2014
488 new -
Add 90 degree rotated Blt() support. admin 11:59, 16 August 2014
489 new - Make memory pointer verification more robust against compiler optimizations. admin 14:14, 16 August 2014
490 new -
Update release version. admin 14:43, 16 August 2014
491 new -
Add DDPCAPS_ALLOW256 support.... admin 21:23, 16 August 2014
492 new - Add EnumSurfaces and DuplicateSurface. admin 17:08, 17 August 2014
493 new -
Add ComputeSphereVisibility from Wine sources.... admin 19:31, 17 August 2014
494 new - Add GetClipList.... admin 23:43, 19 August 2014
495 new - Add querying render target from D3D device.... admin 00:11, 21 August 2014
496 new - Convert glDirect3DViewport3, 2, and 1 to structs and C linkage. admin 14:40, 23 August 2014
497 new - Fill in function pointer tables for glDirect3DViewport structures on creation. admin 17:12, 23 August 2014
498 new - Partial mipmap inplememtation. admin 21:25, 24 August 2014
499 new - More mipmap work. admin 23:44, 26 August 2014
500 new - Fix regression in surface creation.... admin 23:17, 28 August 2014
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