Code Review

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 Total number of results: 167
Revision Status Comments Path Commit summary Author Date
347 new - Revert accidentally commented out function in r346.... admin 14:55, 16 March 2013
341 new -
Remove non-working texture filtering optimization.... admin 00:54, 28 February 2013
336 new - Set DDSCAPS_VIDEOMEMORY on new surfaces that are not marked DDSCAPS_SYSTEMMEM... admin 02:12, 25 February 2013
328 new - Fix Z-buffer surface creation for IDirectDraw interface.... admin 17:26, 18 February 2013
327 new - Remove broken texcoord wrap optimization.... admin 17:03, 17 February 2013
320 new - Implement IDirect3DTexture::Load admin 17:06, 8 February 2013
318 new - Add IDirect3DDevice object creation in QueryInterface of IDirect3DDevice7.... admin 00:09, 8 February 2013
317 new - Add code to create IDirect3D and IDirect3DDevice objects. admin 23:33, 6 February 2013
315 new - Add IDirect3DMaterial, IDirect3D, and partial IDirect3DDevice. admin 23:47, 3 February 2013
314 new - Add IDirect3DTexture wrapper. admin 00:45, 29 January 2013
301 new -
Fix various Code Analysis warnings. admin 23:19, 10 January 2013
262 new -
Update DDSURFACEDESC when setting color keys.... admin 01:07, 14 September 2012
258 new -
Fix AddAttachedSurface.... admin 00:20, 6 September 2012
255 new - Cache legacy DDraw interfaces.... admin 23:16, 3 September 2012
254 new - Return DDERR_INVALIDOBJECT on IDirectDrawSurface objects when passing no "thi... admin 20:58, 3 September 2012
252 new - Tweak D3DTLVERTEX vertex shader, still somewhat broken.... admin 15:15, 2 September 2012
250 new - Fix DDraw pixel format initialization. admin 22:15, 1 September 2012
248 new - Add IDirect3D2 interfaces. admin 21:32, 1 September 2012
246 new -
Update dxglcfg image in help.... admin 22:42, 26 August 2012
245 new - Add missing texture source... admin 17:53, 26 August 2012
244 new -
Major rewrite of texture management to support future texture upload methods.... admin 15:45, 26 August 2012
219 new -
Fix locking surfaces multiple times before blitting. admin 21:01, 24 July 2012
198 new - Set lights in viewport (not yet working) admin 00:02, 5 July 2012
196 new - Support creating lights. Fix IDirec3D7::QueryInterface and IDirectDrawSurfac... admin 14:41, 4 July 2012
193 new - Add rest of IDirectDraw3 functions.... admin 14:03, 4 July 2012
172 new - Move render window to dedicated thread admin 23:28, 22 June 2012
160 new - Add IUnknownIID to all QueryInterface functions for COM compliance. admin 17:53, 4 June 2012
143 new -
Set version 0.2.0... admin 01:06, 6 May 2012
141 new - Add texture filtering. admin 22:14, 16 April 2012
133 new - Eliminate glGetAttribLocation and glGetUniformLocation in DrawPrimitives func... admin 21:41, 9 April 2012
131 new -
Remove debug-only restriction on Direct3D7 interface, permanently this time... admin 18:15, 23 March 2012
124 new - Generate Texture Stage shader IDs. admin 01:20, 13 March 2012
100 new - Validate more parameters.... admin 21:56, 12 February 2012
99 new - GetDC() fixes admin 19:00, 11 February 2012
97 new - fix GetDisplayMode admin 21:38, 4 February 2012
96 new - check a few more pointers admin 20:40, 4 February 2012
95 new - Return error on null "this" pointers... admin 01:59, 3 February 2012
94 new - Verify a few pointers... admin 02:53, 31 January 2012
93 new -
Release 0.1.5... admin 22:48, 28 January 2012
90 new - Add lpDDSurfaceTargetOverride to Flip... admin 21:59, 27 January 2012
89 new - Add IDirectDrawSurface::Restore... admin 20:37, 27 January 2012
88 new - Move OpenGL rendering to dedicated thread admin 19:00, 27 January 2012
87 new - Clean up DDraw surfaces when IDirectDraw object is deleted.... admin 01:36, 25 January 2012
83 new - Fix GetDisplayMode... admin 00:39, 24 January 2012
82 new - Fix shader states... admin 20:07, 22 January 2012
81 new -
Release 0.1.4... admin 02:08, 18 January 2012
79 new - Draw using glDrawRangeElements. Still using deprecated generic vertex attrib... admin 01:46, 17 January 2012
78 new - Eliminate deprecated glPushAttrib/glPopAttrib admin 17:42, 15 January 2012
77 new -
Use shaders for all drawing operations.... admin 17:25, 15 January 2012
74 new - Add Clear, BeginScene, and EndScene admin 17:51, 8 January 2012
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