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 Total number of results: 37
Revision Status Comments Path Commit summary Author Date
749 new -
Merge 2D and 3D graphics tests in DXGL Test. (currently interactive vertex/te... admin 08:08, 5 October 2017
715 new - Remove logic from DXGL Test that made the fullscreen test window topmost in r... admin 23:52, 11 June 2017
463 new -
Some ShaderGen2D work towards ROP support.... admin 23:47, 13 July 2014
308 new - Add a couple of light parameters to Vertex Shader demo. admin 16:37, 13 January 2013
301 new -
Fix various Code Analysis warnings. admin 23:19, 10 January 2013
293 new - Add range based fog to Vertex Shader demo. admin 02:10, 30 December 2012
284 new -
Add alpha tests to Texture Shader test.... admin 00:37, 15 December 2012
270 new -
Additions to minilibc:... admin 17:52, 16 October 2012
268 new - Add vertex color source to Vertex Shader demo.... admin 21:57, 9 October 2012
267 new - Add more controls to Vertex Shader demo.... admin 18:40, 7 October 2012
266 new - Add fog color to Texture Shader demo.... admin 18:01, 30 September 2012
265 new - Add fog to Texture Shader demo... admin 19:03, 29 September 2012
264 new - Create Vertex Shader demo dialog. admin 01:04, 22 September 2012
262 new -
Update DDSURFACEDESC when setting color keys.... admin 01:07, 14 September 2012
239 new -
Add D3D Alpha Blending.... admin 21:16, 12 August 2012
233 new -
Add color selection to Texture Shader dialog.... admin 00:22, 9 August 2012
231 new -
Use D3DLVERTEX for Texture Shader test.... admin 23:11, 6 August 2012
228 new - Add background color to Texture Shader demo.... admin 21:58, 5 August 2012
227 new - Enable texture stage operations.... admin 21:07, 5 August 2012
226 new - Set texture stage arguments.... admin 17:14, 5 August 2012
225 new - Handle message for texture stage selection control.... admin 01:19, 5 August 2012
224 new - Populate Texture Shader dialog controls. admin 23:31, 3 August 2012
223 new - Create data structure for Texture Shader demo. admin 00:49, 1 August 2012
221 new - Make texture shader demo start working. admin 23:48, 30 July 2012
220 new -
Fix buildtool for directories with spaces.... admin 20:02, 29 July 2012
219 new -
Fix locking surfaces multiple times before blitting. admin 21:01, 24 July 2012
158 new - Make dxgltest fullscreen window non-topmost in debug builds. admin 17:22, 4 June 2012
137 new -
Fill in texture stages in fragment shader.... admin 21:56, 15 April 2012
119 new - Add D3D texture test to dxgltest admin 15:49, 11 March 2012
106 new -
Almost have DrawIndexedPrimitive working.... admin 01:04, 23 February 2012
58 new -
Add IDirect3D7::EnumZBufferFormats... admin 17:15, 31 December 2011
57 new - Complete D3D test 1 admin 16:03, 30 December 2011
56 new -
Add Z buffer to D3D tests admin 20:44, 28 December 2011
55 new - Add basic polygon test to dxgltest admin 19:31, 28 December 2011
54 new -
Begin adding D3D test initialization code... admin 18:10, 28 December 2011
53 new - add 3D Graphics tab to DXGLTest admin 16:35, 28 December 2011
51 new -
Begin adding classes for IDirec3D7 and IDirect3DDevice7 (currently non-functi... admin 00:05, 28 December 2011
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